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Post by bookerbill on Dec 28, 2009 7:58:03 GMT -5
I thought it would be interesting to see what everyone's favorite things about Legends of Wrestling would be. Try and keep your list to three. Here is mine:
1. Snake Eyes I have no doubt that there are snake eyes haters out there but yes, I enjoy it when the dice come up snake eyes. It crushes dreams and break hearts. It also challenges the promoter and creates opportunity. Will the face be bitter about the defeat and turn heel? Will the heel demand a rematch?
2. When the dice create the story line We all can recall the Sheik’s Reign of Terror. That story line was the perfect combination of booking and the dice working together to create a story line. I have similar story going in my own PWO fed right now with the Midnight Express except they are still looking for their first win. Will they ever win a match? The dice just keeping beating them up on a consistent basis regardless of who I book them against. Just go with it and enjoy the ride. The story creates itself.
3. Discussion Board Although this may not be about the game itself and more about the community of promoters, but there is nothing better when another promoter says they like what you are doing in your fed and find it interesting. Two thumbs up for all the promoters out there who not only use the board but take the time to read and comment on other promoters feds.
And for completeness, here are couple of my least favorite things about the game
1. Moves that do not make sense Somehow the idea of King Kong Bundy coming off the buckles onto someone at ringside seems impossible. Perhaps the rules that apply to all cards are too strict when dealing with real wrestlers rather than those created like in the GWF. Would the game be more realistic if the deathjump option was not included when it does not makes sense? Having said that, I do play all the options on the player cards because in my feds I stick as close to the handbook and make very few modification to the moves rolled as possible. Besides, the fans in my arenas can not wait to see Bundy try another leap to ringside.
2. Matches that drag How many level two offensive moves can be rolled in my row? The dice can be evil and just kill the heat in any arena. Give me a surprise ending but don’t make me roll 500 times to get there.
Happy holidays to everyone!
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Post by Crimson Cross on Dec 28, 2009 9:35:58 GMT -5
1.) Using real life wrestlers, I have the option like all of us who play the game to pit Frank Gotch versus Greg Valentine or Jimmy Snuka versus Don Muraco. The option of using real life wrestlers from all different era's in wrestling adds to using real life wrestlers.
2.) Snake Eye's, I agree when the eye's are rolled it really changes things for sure and when things are unsure of the outcome and your either hoping it doesn't happen or does happen the Snake Eye's are rolled.
3.) Booking new and old storylines, it is fun really living past angles and matches, while it's cool to create the new like my Jim Cornette's Faction with Bobby Eaton leading the singles charge, the Midnight Legacy of Dennis Condrey, Stan Lane and Tom Prichard with the Masked Superstars in my Top Rope Wrestling, or my RingSide One Two Championship concept in RingSide Wrestling.
A side note is the viewing of other promoters feds and also the feedback for your own is rewarding...
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Post by markyhitch on Dec 28, 2009 10:42:29 GMT -5
My list is very similar to Bookerbill's...
Things I like :
Snake Eyes Yes, it makes it exciting, can bring an abrupt ending to what could be a potentially long match, but can also kill a promising bout.
Discussion Board I probably wouldn't play the game if I didn't have this site to report it to and also to share/gain ideas with fellow promoters.
Flexibility I can set up all sorts of matches between whoever I want, and the outcomes are not predetermined.
Things I hate :
No bias towards size I have moaned before that King Kong Bundy shouldn't be tossed around the ring by little Jim Londos! I'd like the game tweaked so bigger guys couldn't be shoved around by smaller opponents, even if only the finisher was tweaked in this fashion (like Chris Candido's).
Range of wrestlers I know, I know, that old chestnut! No disrespect to the people who work so hard to sign up wrestlers, but I really only enjoy using the wrestlers I knew. Fortunately, Cory did some great bootlegs.
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Post by Crimson Cross on Dec 28, 2009 10:45:12 GMT -5
Range of wrestlersI know, I know, that old chestnut! No disrespect to the people who work so hard to sign up wrestlers, but I really only enjoy using the wrestlers I knew. Fortunately, Cory did some great bootlegs. This is whats great, yes we all have our own approach to playing this game and if you use every wrestler or don't that is your call and thats another great thing about this game, It's Your Choice!
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Post by guiltyparty on Dec 28, 2009 10:52:47 GMT -5
1) Feud blow-off matches that are actually awesome. Nothing is worse then when months of build up leads to a clunker of a match. But when the pay off is a great back and forth match up, there are few things more satisfying then closing the book on a feud with that last five star classic.
2) The greatest tag teams of all time The Road Warriors, The Kangaroos, The New Age Outlaws, and The Midnight Freakin’ Express! There’s no doubt, Tom and company have managed to get the best of the best of the tag division, and with the addition of London and Kendrick they show they’re not stopping anytime soon.
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Post by Cory Olson on Dec 28, 2009 11:33:33 GMT -5
1. Moves that do not make sense Somehow the idea of King Kong Bundy coming off the buckles onto someone at ringside seems impossible. Perhaps the rules that apply to all cards are too strict when dealing with real wrestlers rather than those created like in the GWF. I can understand your thoughts here, Bill. But to me it's similar to the "snake eyes" point you mentioned, in that you, the player/promoter, have to be creative and improvise. When I have larger guys like Bundy do deathjumps, I will often say they did a splash off the second rope. Or perhaps they just did a running splash. With Giant Baba, I usually said he hit a dropkick, since that's an aerial maneuver he used early on in his career. If you look at a more modern guy like Dan Severn, who wrestled when top rope moves were popular, he probably didn't come off the top rope much (if ever), due to a more mat-based and MMA style. So maybe for him, he does some type of superplex, throwing the opponent off the top rope. It's all about being flexible and improvising. That's what I find fun. It challenges me to be creative in my storytelling of the match.
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Post by smathis on Dec 28, 2009 11:47:41 GMT -5
Things I Like- When the dice build a feud/storyline. I liked this so much I've practically built my feds around the expectation that it will happen. When you get two wrestlers/teams and the dice all clicking together, the result is just incredible.
- Flexibility. The way I play LOW now would be hardly recognizable to most. I use a hybrid system that uses the LOW cards and charts within a framework built around TV Pro Wrestling and LOW's rules. It's this kind of thing that draws me back to LOW time and time again. It's a game where the phrase "It's up to you, Promoter!" is more than just a marketing tagline.
- Finding out about new wrestlers. The Terrible Turk, Frank Gotch, George Hackenschmidt, The Fabulous Kangaroos, John Pesek, William Muldoon, The French Angel, Jim Londos. All these guys (and more) I learned about through LOW. And because of that, I learned about guys like the Dusek Riot Squad, Ad Santel and others who aren't in LOW. I love that the game gives us more than just the popular wrestlers from a decade ago. I love that it brings us new guys with LOTF and true lions of wrestling history with the vintage guys. It really keeps these sets as must-buys on my list.
Things I like not so much- The size thing too. But I've ameliorated that by using bits of TV Pro with my LOW.
- Matches that are either too long or too short. Am I the only one who's had a 1 hour curtain jerker and a 5 minute main event? It's moments like that where I'm reminded of why wrestling evolved into a "worked" sport. Thankfully, again, I've ironed this out with the hybrid rules I'm using. Squash matches are incredibly rare. And squash matches in a main event are unheard of.
- EDIT: I've also made some changes to my booking style. I've found that things like tag elimination matches and 2/3 Falls matches for titles are not only more dramatic with LOW but that they also yield more consistent (and consistently good) results. Mainly, I cribbed some pages from back when wrestling was more "sports" than "entertainment". And I've found that works well with LOW.
- Sometimes the Charts. I sometimes have problems with the charts, especially the "Out of the Ring" chart. I run things pretty old school. So when guys go out of the ring, it should be in a feud match or some such. Yet, I'll consistently get a result where a babyface piledrives a heel outside the ring in a non-feud match. And I won't know what to do with it. Thankfully, it's up to me as a promoter. As often as not, I don't even roll on "out of the ring" in a non-feud match. I just let the heel hang out outside the ring or let the face recover on the ring apron. Now, if they do this too much...
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Post by executioner on Dec 28, 2009 12:22:56 GMT -5
While I am a huge LOW/LOTF mark, any "shortcomings" are vastly outweighed by the positives. I love the enitre mix of wrestlers, be it wrestlers I have seen or ones I have only read about. The mix is incredible and can lead to alot of fun. Never saw Gotch wrestle but he is a major player in my NWA.
As far as moves "not making sense", just an ounce of imagination and problem solved. Never had Bundy try a deathjump, he just tries a move off the second rope. And as far as cruiserweights/smaller wrestlers throwing bigger wrestlers into the ropes, I figure the bigger guy shot off the ropes and the smaller wrestler hits the big guy with a move. Not only is this solution practical, its very realistic.
Ah LOW/LOTF, what a wonderful world.
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Post by Sickman on Dec 28, 2009 13:32:34 GMT -5
We are the promoters: Like it's been said, we decide who wrestles who and what is on the line. Creating our own storylines. Creating the various cliqs. Creating the cards and watching them playout.
Reading other feds and having yours read: I love reading other peoples feds to see what their thinking is. Also to see who is doing good for them. I see that Curt Hennig does real good in a few peoples feds. In mine however, been struggling. Also, and I sheepishly admit this, even though I play the game for me; it does matter when you see people taking interest in your fed. Presents another challenge to try and grip the reader.
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Post by cromsdevil on Dec 28, 2009 19:36:18 GMT -5
Learning about new characters and wrestlers is number one for me. I have read two books about Frank Gotch thanks to LOW, and just started a new book on Brody. Also I have bought tons of dvds with guys like Masked Superstar and Destroyer that I never would have known as much about if not for such an awesome game. Second is the flexibility. You can play it anywhere and its even more fun than video games. I have a lot of down time as I work 12 hour shifts in a hospital ER and I promise you in my office the dice are usually rolling...unless a patient needs me Third is that I love combining my nostalgia for the wrestling I loved as a kid with what I like now. I am doing an angle currently where the Heenan Family is disgusted by all the hype American Dragon recieved coming into his debut in WCCW so they have vowed to run him out of the promotion. The community is a big factor too. You guys are so damn creative! Knapiks ECW bootlegs are unreal! I think the game mechanics are becoming more and more refined and the game is only gonna get better. I will also throw in that I too love the terror of the dice. Snake Eyes could show up at anytime and bless or curse on a whim.
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