JamieOD
Infinity Challenge
1...2...3...Fire!
Posts: 169
|
Post by JamieOD on Aug 3, 2011 16:33:12 GMT -5
Over in the COTG section, I have a series of bootlegs called Puroresu Spirit. The characters I post over there are Japanese pro wrestlers re-imagined in the COTG universe. While a lot of them are recreated as aliens or given something to tie in with COTG, a few were had little to no alterations made and the art from Werner Mueck could easily be used for their real life counterparts. So I decided to do stats for the real wrestlers and include Werner's art for any LOW players looking out for a little puro flavour for their feds. I hope you enjoy them. Page 1Kota Ibushi Minoru Suzuki Kana Page 2Yuji Nagata Dragon Kid Mecha Mummy Hiroshi Tanahashi My Puroresu Spirit bootlegs for COTG can be found here: filsingergames.proboards.com/index.cgi?board=fan&action=display&thread=6559
|
|
JamieOD
Infinity Challenge
1...2...3...Fire!
Posts: 169
|
Post by JamieOD on Aug 3, 2011 16:33:31 GMT -5
KOTA IBUSHI | 5'9; 180 lbs; Aira, Kagoshima | Level 1 Offense | Level 1 Defense | 1. open hand slap - 1 2. leg kick - 1 3. elbow smash - 2 (pw) 4. knee strike - 2 (ag) 5. flurry of kicks - 2 6. frankensteiner - 2 (ch A) | 1. hurt - 2 2. dazed - 1 (tag) 3. dazed - 1 4. KOTA IBUSHI - 1 5. dazed - 1 (tag) 6. KOTA IBUSHI - 2 | Level 2 Offense | Level 2 Defense | 1. German suplex - 2 2. springboard dropkick - 2 3. into the turnbuckle 4. anklelock - 3 (ch E) 5. backflip kick - 3 6. Independent Combo - 3 | 1. dazed - 1 2. KOTA IBUSHI - 2 3. KOTA IBUSHI - 1 4. hurt - 2 5. hurt - 2 (tag) 6. dazed - 1 | Level 3 Offense | Level 3 Defense | 1. deathjump 2. out of the ring (c) 3. running shooting star - 3 4. Golden Combo - 3 5. firebird splash - 3 6. PHOENIX SPLASH (Roll: 3--6)* | 1. hurt - 2 2. hurt - 2 3. PIN 6 (3) 4. down - 3 (lv) (tag) 5. hurt - 2 6. hurt - 2 | Ropes -- B Turnbuckle -- B Ring -- B Deathjump -- A** Disqualification -- 4 | Agility -- -4 Power -- +3 Cage -- 3
|
*Roll one die. If the roll is 3-6, the move works. Add the number to the opponent's Pin Rating. If the roll is 1-2, Ibushi misses! The opponent takes over on Level 3 Offense. **Once per match, Kota Ibushi can re-roll a Deathjump attempt. Kota IbushiPromotions: DDT, New Japan Pro Wrestling Golden Combo is a flurry of slaps and kicks that ends with Ibushi dodging his opponent's attack by flipping onto his back and kip-upping himself to his feet. Ibushi then gives the opponent a Roundhouse Kick followed by a Dragon Suplex. Independent Combo is a flurry of slaps and kicks that ends with a Spin Kick to the gut, knocking the opponent to a seated position. Ibushi then kicks the opponent in the chest (which may miss) and hits a Standing Moonsault. Sometimes when the move is used late in a dramatic match, Ibushi does a Standing Corkscrew Moonsault instead of a regular one.
|
|
JamieOD
Infinity Challenge
1...2...3...Fire!
Posts: 169
|
Post by JamieOD on Aug 3, 2011 16:33:59 GMT -5
MINORU SUZUKI | 5'10; 220 lbs; Yokohama City, Kanagawa | Level 1 Offense | Level 1 Defense | 1. slap to face - 1 2. leg trip - 1 3. uppercut - 2 (pw) 4. dropkick - 2 (ag) 5. snapmare - 2 6. dropkick - 2 (ch B) | 1. dazed - 1 (tag) 2. MINORU SUZUKI - 2 3. dazed - 1 4. hurt - 2 5. MINORU SUZUKI - 1 6. dazed - 1 | Level 2 Offense | Level 2 Defense | 1. charge and...slap - 2 2. armbreaker - 2 3. into the ropes (c) 4. slaps in corner - 3 (ch C) 5. jujigatame - 3 6. octopus hold - 3 | 1. hurt - 2 2. MINORU SUZUKI - 2 3. MINORU SUZUKI - 1 4. MINORU SUZUKI - 1 5. hurt - 2 6. hurt - 2 (tag) | Level 3 Offense | Level 3 Defense | 1. hanging armbar - 3 (ch G) 2. out of the ring (c) 3. Fujiwara armbar - 3 4. sleeper hold - 3 5. Gotch Piledriver - 3 Add 1 6. SAKA OTOSHI (+1) | 1. hurt - 2 2. hurt - 2 3. hurt - 2 4. Down - 3 5. Down - 3 (lv) 6. PIN 5 (2) | Ropes -- A Turnbuckle -- A Ring -- B Deathjump -- B Disqualification -- 4 | Agility -- +1 Power -- -1 Cage -- 2 |
Minoru SuzukiPromotions: Freelance, New Japan Pro Wrestling, All Japan Pro Wrestling SAKA OTOSHI is when Suzuki flips his opponent to the canvas during a Sleeper Hold and then switches to a Rear Naked Choke. Gotch Piledriver is a Cradle Piledriver.
|
|
JamieOD
Infinity Challenge
1...2...3...Fire!
Posts: 169
|
Post by JamieOD on Aug 3, 2011 16:34:24 GMT -5
KANA | 5'3; 136 lbs; Osaka-shi, Osaka | Level 1 Offense | Level 1 Defense | 1. kick to leg - 1 2. hip attack - 1 3. spinning back kick - 2 (pw) 4. sliding kick - 2 (ag) 5. into the ropes 6. running elbow strike - 3 (pw) | 1. dazed - 1 2. hurt - 2 3. KANA - 1 4. KANA - 2 5. dazed - 1 (tag) 6. hurt - 2 | Level 2 Offense | Level 2 Defense | 1. flurry of slaps - 2 2. kick to chest - 2 3. into the turnbuckle (c) 4. German suplex - 3 (ch E) 5. roundhouse kick - 3 6. seated armbar - 3 | 1. dazed - 1 2. KANA - 1 3. hurt - 2 4. KANA - 2 5. hurt - 2 (tag) 6. dazed - 1 | Level 3 Offense | Level 3 Defense | 1. jumping hip attack - 3 (ch H) 2. out of the ring (c) 3. spinning backfist - 3 4. Kanagon - 3 5. BILLIKEN (0) 6. CROSSFACE CHICKENWING (+2) | 1. hurt - 2 2. hurt - 2 3. down - 3 4. down - 3 (lv) 5. PIN 6 (3) 6. hurt - 2 | Ropes -- A Turnbuckle -- A Ring -- B Deathjump -- B Disqualification -- 4 | Agility -- -1 Power -- -1 Cage -- 3 |
KanaPromotions: Freelance, SMASH, Pro Wrestling WAVE BILLIKEN is a Sliding Hip Attack. Kanagon is a Reverse DDT.
|
|
|
Post by executioner on Aug 3, 2011 17:50:42 GMT -5
Thank you for sharing. I look forward to trying them out.
|
|
|
Post by tystates on Aug 3, 2011 18:11:12 GMT -5
Kana will be at the next set of Shimmer tapings in Oct.
|
|
|
Post by marktaggart on Aug 14, 2011 10:09:28 GMT -5
|
|
|
Post by swarm on Aug 14, 2011 10:52:37 GMT -5
I think all of Jamie's Puroresu Bootlegs deserve their own GWFZ Territory. Maybe we can PDF them and send them out along with V2 of the giant Handbook. Does that sound like a good idea? Only, if Jamie is interested of course.
|
|
|
Post by du5tin on Aug 14, 2011 14:13:29 GMT -5
I love Bati Bati.
|
|
JamieOD
Infinity Challenge
1...2...3...Fire!
Posts: 169
|
Post by JamieOD on Aug 14, 2011 14:47:21 GMT -5
I think all of Jamie's Puroresu Bootlegs deserve their own GWFZ Territory. Maybe we can PDF them and send them out along with V2 of the giant Handbook. Does that sound like a good idea? Only, if Jamie is interested of course. I would love to see this happen. I have three more on the way so let myself and Werner get them out first.
|
|