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Post by darthcaedus on Aug 22, 2008 0:19:54 GMT -5
Okay I'll post the Offense and Defense for the PM2 characters tomorrow(22nd). The list above has been updated for the PM2 overall ratings as I made a bunch of mistakes. Now I know why my math teachers always told me to show and check my work. Rahl
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Post by darthcaedus on Aug 22, 2008 19:42:18 GMT -5
Promoter Madness 2 Offense & Defense
Harm OFF 22(22) DEF 16(19) injured OFF 14.5(14.5) DEF 1.5(4.5) Strong OFF 16.5(16.5) DEF 20.5(20.5) Tournament Master OFF 17(17) DEF 19(19) tourney or title OFF 18(18) DEF 21(21) Duplos OFF 16(19) DEF 18(25) as Gemello OFF 7.5(10.5) DEF 1.5(8.5) Narcotik OFF 18.5(18.5) DEF 15.5(15.5) Ares OFF 19.5(19.5) DEF 13.5(13.5) Xiongmao OFF 16.5(16.5) DEF 13.5(19.5) Grillz OFF 15.5(18.5) DEF 6.5(18.5) Irish Heat OFF 13.5(13.5) DEF 7.5(13.5) when angry OFF 13.5(13.5) DEF 17.5(23.5) Motor Psycho OFF 15.5(15.5) DEF 1.5(1.5) Darth Brooks OFF 5(15) DEF 10(17)
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Post by wildcat on Aug 26, 2008 9:54:06 GMT -5
Not trying to pick apart your system at all. I finally fully understand it and I think it rocks.
I just wanted to maybe suggest something if I could.
Leave ring option (lv) should have a rating since it has potential to change a match. IMO
(lv) + 3 for a wrestler leaving that's a A Ring Rating. + 2 for a wrestler leaving that's a B Ring Rating. + 1 for a wrestler leaving that's a C Ring Rating.
plus is there a way to take the choice charts into consideration?
Power Slam - 2 (ch E) has the chance to be a level 3 move.
Just some thoughts I had.
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Post by darthcaedus on Aug 26, 2008 14:08:49 GMT -5
One thing about leaving the ring though: I know how quick it can switch a match(so much so that my house rule is that it must be rolled twice to be used), but remember you are also giving yourself a chance to lose by DQ or CO. I think it ends up balancing out with just the Ring rating points.
I'm going to look into doing something for (Ch X) situations, as this seems to be the stat I'm missing that most people really want added in.
Rahl
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Post by TDalton on Aug 26, 2008 16:21:54 GMT -5
No such animal. At least not on official cards. (ch D) and (ch E) can't be connected to a level 2 strength move, only level 3 (ch C) and (ch F) would fit your example
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Post by wildcat on Aug 26, 2008 20:01:49 GMT -5
No such animal. At least not on official cards. (ch D) and (ch E) can't be connected to a level 2 strength move, only level 3 (ch C) and (ch F) would fit your example LOL............ Here comes Tim to bash me. It was only an example bro, even it was a bad one. Blah, blah, blah you're wrong butcher. Blah, blah........BLAH! Stick to correcting my spelling and I'll stick to keeping you from double booking guys. ;D
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Post by darthcaedus on Aug 27, 2008 3:14:29 GMT -5
No such animal. At least not on official cards. (ch D) and (ch E) can't be connected to a level 2 strength move, only level 3 (ch C) and (ch F) would fit your example LOL............ Here comes Tim to bash me. It was only an example bro, even it was a bad one. Blah, blah, blah you're wrong butcher. Blah, blah........BLAH! Stick to correcting my spelling and I'll stick to keeping you from double booking guys. ;D Hehehe... here are a few examples: Billy Jo Boxer knee lift-2(ch D) Spike 2088 leg drop-2 (ch D) Incredible Badger Sleeper hold-2(ch E) Royal Overlord atomic drop-2(ch D) Massif abdominal claw-2(ch E) I know these cards are before the rules were officially established, but it did exist at one point.
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Post by wildcat on Oct 13, 2008 23:55:54 GMT -5
No such animal, huh Tim?
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Post by holland227 on Oct 14, 2008 17:37:28 GMT -5
Rahl for life
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grash
Infinity Challenge
Posts: 99
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Post by grash on Oct 14, 2008 18:02:53 GMT -5
Rahl \ Barr '08
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