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Post by Casey on May 19, 2014 16:35:03 GMT -5
I was thinking ahead for my future fed and was wondering if there is a chart for a mid match betrayal? Something like a roll of 2-3 partner just walks away. 4-6 partner attacks. Something along those lines. Also does anybody fudge or script events like this when post results online here?
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Post by aceldamas on May 19, 2014 17:52:04 GMT -5
I always tweak stuff to have it make a little more sense in a write-up. I don't fudge actual dice rolls but am willing to modify the results as needed. Interpret the dice as you see fit, just stay true to the outcome.
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Post by Casey on May 19, 2014 19:00:54 GMT -5
Thank you for the advice. So how would you handle the turn mid match? Is there a chart?
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Post by aceldamas on May 19, 2014 20:16:49 GMT -5
There are a bunch of player created charts on this board somewhere. There may be one that covers that situation.
Personally, if I wanted a betrayal angle to take place, I would just do it. If you want to determine a walk away or attack you had the right idea: just assign dice values and roll. If it's an attack have the other team take over on L3 offense. Or roll on the interference chart and 'interpret' the results if you want more randomness.
I find it interesting when playing a game and the dice create situations that could be seen as a partner turn. Just improvise. That's what I do. Let the dice set the table and you determine what's for dinner.
And this is just my style. Some people (maybe yourself included) like the total randomness and chart-driven detail. That's cool. That's why there's pages of fan-made charts to try out(and add to).
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Post by Casey on May 19, 2014 20:54:06 GMT -5
Ok. Not sure yet what type of player I am yet. Still getting used to everything, but I'll probably be in the middle. Let the under card be completely random, but a little more story line with high spots. I like the idea of the charts (and I looked but didn't see one that matched what I'm looking for) cause the randomness that I didn't think of like the partner being betrayed saw the turn coming and reversed it. Story line intact, the teammates are now feuding. Might just post my own chart
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Post by TTX on May 20, 2014 12:53:10 GMT -5
something like 1-2 your partner starts yelling at you and you get into a shoving match. Your opponent rolls you up. Roll PIN. 3-4 you reach for the tag but your partner drops to the floor and walks away. Opponent rolls on level 3 offense 5-6 your partner suddenly attacks you and hits his finisher. Your opponent follows up with his finisher as well. Add 1 to your PIN then roll PIN.
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Post by aceldamas on May 20, 2014 12:58:02 GMT -5
Perfect!
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Post by Casey on May 21, 2014 10:20:34 GMT -5
Yes but I would add a odd/even roll to the 5-6 roll cause you know your partner well and either see the move coming and duck or counter the move. Thanks for the help.
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Post by TTX on May 21, 2014 10:27:36 GMT -5
it's a betrayal...how often do guys see it coming even when it should be obvious? *laughs* But if you want, add that in.
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Post by Casey on May 21, 2014 11:03:04 GMT -5
You're right, but I was thinking of an angle were the champs fued but still defend the belts. So during title matches they want the payday but still want to embarrass the other.
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