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Post by LAWraith on Nov 24, 2019 21:13:49 GMT -5
This worked out well for me before so I’ll try it again, anyone got any boots for Edge&Christian (any era works)
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Deleted
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Post by Deleted on Nov 25, 2019 6:43:38 GMT -5
These are ollllllllllllllllllllllllllllllllllllllllllllllld as hell but here's the ones I did for the 2010-2011 WWE set we were putting together on the LP years ago. They're not nearly my best work but probably better than nothing? EDGE | 6'5''; 245 lbs; Toronto, Ontario, Canada | Level 1 Offense | Level 1 Defense | 1. stares down opponent - 1 2. collar and elbow tie up - 1 3. clothesline - 2 (ag) 4. flapjack - 2 (pw) 5. dropkick - 2 (ag) 6. into the turnbuckle | 1. EDGE - 1 2. dazed - 1 (tag) 3. dazed - 1 (tag) 4. EDGE - 2 5. EDGE - 1 6. dazed - 1 (tag) | Level 2 Offense | Level 2 Defense | 1. series of stomps - 2 2. bulldog - 2 3. into the ropes (c) 4. spinning wheel kick - 2 (ch F) 5. reverse DDT - 3 6. big boot - 3 | 1. hurt - 2 (tag) 2. EDGE - 2 3. hurt - 2 4. hurt - 2 (tag) 5. EDGE - 1 6. hurt - 2 | Level 3 Offense | Level 3 Defense | 1. diving crossbody - 3 (ch G) 2. out of the ring (c) 3. Edge-o-Matic - 3 4. Edgecator - 3 5. Edgecution - 3 6. SPEAR (0-4)* | 1. hurt - 2 2. hurt - 2 3. PIN 6(3) 4. down - 3 5. hurt - 2 6. down - 3 (lv) | Ropes - B Turnbuckle - B Ring - A** Deathjump - B Disqualification - 5
| Agility: -2 Power: 0 Cage: 3 |
* Roll one dice. 1-4: Opponent rolls Pin plus number rolled. 5-6: Edge misses the spear, crashing into the turnbuckle! Opponent rolls on Level 3 offense. ** Once per match, if the match is no disqualification and Edge leaves the ring while on offense, he may choose to bring two chairs into the ring for the 'ONE MAN CON-CHAIR-TO (+4)'. Roll two dice. 2-9: Opponent fights back, taking over on Level 2 offense. 10-12: Edge crushes his opponent's skull between the chairs! Opponent rolls Pin plus finisher. If Edge wins using this, roll one dice to determine how long opponent is injured. CHRISTIAN | Height: 6'1"; Weight: 212lbs.; Toronto, Ontario, Canada | Level 1 Offense | Level 1 Defense | 1. claps hands - 1 2. arm wringer - 1 3. European uppercut - 2 4. backbreaker - 2 (pw) 5. dropkick - 2 (ag) 6. into the ropes | 1. CHRISTIAN - 2 2. dazed - 1 3. CHRISTIAN - 1 4. dazed - 1 5. dazed - 1 6. dazed - 1 | Level 2 Offense | Level 2 Defense | 1. leaps outside and slaps opponent - 2 2. Pendulum kick in corner - 2 3. into the turnbuckle (c) 4. flapjack - 2 (ch F) 5. Edge-o-matic - 3 6. tornado DDT - 3 | 1. hurt - 2 2. hurt - 2 3. CHRISTIAN - 1 4. hurt - 2 5. CHRISTIAN - 1 6. hurt - 2 | Level 3 Offense | Level 3 Defense | 1. diving headbutt - 3 (ch H) 2. out of the ring* (c) 3. fireman's carry gutbuster - 3 4. twisting sunset flip - 3 5. SPEAR** (0) 6. KILLSWITCH (+1) | 1. hurt - 2 2. hurt - 2 3. down - 3 4. PIN 6 (3) 5. down - 3 (lv) 6. down - 3 | Ropes -- B Turnbuckle -- A Ring -- B Deathjump -- B Disqualification -- 5 | Agility -2 Power 0 Cage 3 |
*If the match is a no disqualification match, roll two dice. 2-9: Play as normal. 10-12: Christian hits his opponent with a chair. He places his opponent's head on the chair and leaves the ring before returning and delivering a ONE MAN CON-CHAIR-TO (+3)! Opponent rolls pin plus finisher. If the match is not a no disqualification match or this has already been used, play as normal. ** Roll one die. Even: Christian connects! Opponent rolls pin plus finisher. Odd: Christian's opponent reverses and rolls on Level 3 Offense.
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