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Post by Swarm on May 13, 2020 9:27:29 GMT -5
It's an interesting idea to use it for submissions, though. Thanks. Like I said, I got the idea looking at Monad, who had a 9 (6) PIN Rating due to his four shoulders (7 (4) in a CPC ring), but a 2 Cage Rating. It didn’t make sense to me that his four arms would be a hindrance if he was in, say, a Boston Crab. Besides, lower Cage Ratings are generally a reflection of big, tough wrestlers who I think would be less likely to submit to a simple submission maneuver anyway (+5 magical claw holds notwithstanding). If Monad had better lawyers his PIN would have been a lot lower. The rule was “any two” of his shoulders needed to be down for a PIN. So you could argue he always had two shoulders up in that scenario too. If his extra shoulder blades were off the table and he was subjected to the same rules as everyone else, he would have been a true monster w a 5 (2) or 6 (3) PIN.
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Post by Tournament Master on May 13, 2020 9:35:04 GMT -5
Hmm, good topic, I use it for cage and battle royals. Someone brought it up the last Galacticon I went to about how they see the rating as in both cases you are trying to prevent someone from leaving the ring in a cage or prevent yourself from leaving the ring in a battle royal. So they used it for both and I have done the same as well. Funny enough in battle royals is the only time I use the Pin rating infront of the bracket, as I dont want to keep track of coins in a battle royal. Royal Rumbles are different.
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Post by LAWraith on May 13, 2020 9:40:02 GMT -5
I was actually thinking about doing that in royal rumbles. I usually watch a past rumble for their timer and dont like keeping track of all the tokens for that and I feel that would help the lower drawn numbers
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Post by Swarm on May 13, 2020 10:12:50 GMT -5
I was actually thinking about doing that in royal rumbles. I usually watch a past rumble for their timer and dont like keeping track of all the tokens for that and I feel that would help the lower drawn numbers The way I run my rumbles has produced some early entry winners. I pair two wrestlers up a time and play until one of them receives a PIN token or is eliminated. Wrestlers are eliminated when they’ve been “pinned” (which means they took a big move or finisher and were then tossed out) or if the opponent rolls out of the ring I’ll roll their PIN as well. So lots of ways a guy can get a token (Add 1’s too). Then I put those two wrestlers on the bottom of the pile and do the same thing with the next two and so on. So it comes down to survival of the fittest. A guy can enter at 2 and if he wins enough one on one battles without taking too much fatigue he can make a great showing. The later entries will obviously always have a huge advantage no matter what, but if you find a way to keep everyone equal in terms of how often they are facing off early in the match, you’ll get guys lasting longer.
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Post by LAWraith on May 13, 2020 10:15:35 GMT -5
Yeah I think that works really well I just need a better way to deal handle the organization at the quickened pace.
Using word to track tokens at that point may work better too.
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Post by Swarm on May 13, 2020 10:37:04 GMT -5
Yeah I think that works really well I just need a better way to deal handle the organization at the quickened pace. Using word to track tokens at that point may work better too. I use a notebook and paper. I make an entry list 1-30 and add names in the order they enter. Then I keep track of fatigue there. Then I make a second list on another page for order of elimination and by whom. As long as I can fit all 30 names on one page and don’t have to do a lot of page flipping, it’s pretty easy.
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Post by Deleted on May 13, 2020 13:04:15 GMT -5
For tracking fatigue, I used to use tokens, but I found it too clunky to use for tag team matches. I also tried using dice to keep track of the fatigue count, but every time I accidentally nudged one of the dice, i lost track of what number was on it.
So when I did cards and dice, I used a little pad. When someone acquired a fatigue “token,” I just jotted down their initials and their new PIN Rating. It was a simple matter to convert that to revised cage ratings for submission moves, and in matches like cage matches or battle royals/battles royal where PIN wasn’t used, I wrote down Cage Ratings instead.
That way, I could keep track of everyone’s PIN/Cage Rating easily, even in a Battle Royal or Cibernetico match.
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Post by Slymm on May 13, 2020 13:44:25 GMT -5
Great input and ideas here guys.
Thanks
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Post by Bazzy on May 13, 2020 13:49:10 GMT -5
I ONLY use/used cage ratings for cage matches not hardcore matches
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Post by victoryroll84 on May 14, 2020 8:43:27 GMT -5
I've only ever used the cage rating for cage matches lol BUT now, I'm going to try it out in battle royales ect. All these years of playing and still learning new ideas for COTG/LOW
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