|
Post by LWPD on May 16, 2013 18:48:10 GMT -5
AKUMA THE NINJALEVEL 1 OFFENSE 1. forearm uppercut — 1 2. snap mare — 1 3. arm drag — 2 (ch A) 4. dropkick to knee — 2 (ag) 5. judo throw — 2 (pw) 6. Ninja Sidekick — 3 LEVEL 2 OFFENSE 1. leg dive takedown — 2 (ag) 2. dragon screw — 2 3. karate chop — 2 (ch C) 4. into the turnbuckle (c) 5. cross arm breaker — 3 6. waistlock supJex — 3 LEVEL 3 OFFENSE 1. deathjump (c) * 2. out of the ring 3. sleeperhold — 3 4. rolling knee bar — 3 5. Dynasty Spike — 3 Add 1 (tag) 6. SHODA (+1) LEVEL 1 DEFENSE 1. AKUMA — 1 2. hurt — 2 3. dazed — 1 (tag) 4. dazed — 1 5. dazed — 1 (tag) 6. AKUMA ~ 1 LEVEL 2 DEFENSE 1. hurt — 2 2. hurt — 2 (tag) 3. hurt — 2 4. dazed — 1 5. AKUMA — 2 6. hurt — 2 (tag) LEVEL 3 DEFENSE 1. down — 3 (lv) 2. down - 3 (tag) 3. hurt — 2 4. hurt — 2 5. hurt — 2 6. PIN 7 (4) Ropes — B Turnbuckle — B Agility -1 Ring — A Power +1 Deathjump — B Cage 3 Disqualification — 4 *For deathjump, when opponent rolls "A" 11-12, "B" 10-12, or "C" 9-12, Akuma hits the SAMURAI AMBUSH (+1)
|
|
|
Post by LWPD on May 20, 2013 18:30:55 GMT -5
TAKAHARI KIDOLEVEL 1 OFFENSE 1. face slap — 1 2. hard punch to face — 2 3. snap suplex — 2 (pw) 4. elbow strike — 2 (ag) 5. kneeling armbar — 2 (pw) 6. into the turnbuckle LEVEL 2 OFFENSE 1. side headlock — 1 2. running kneedrop — 2 3. lariat — 2 (ch E) 4. into the ropes (c) 5. backdrop suplex — 3 6. high kick to face — 3 LEVEL 3 OFFENSE 1. jumping leg drop — 2 2. power bomb — 3 (ch H) 3. out of the ring (c) 4. brainbuster — 3 5. Dynasty Spike — 3 Add 1 (tag) 6. ENZUIGURI (+1) LEVEL 1 DEFENSE 1. hurt — 2 2. dazed — 1 (tag) 3. TAKAHARI — 1 4. dazed — 1 (tag) 5. hurt — 2 6. TAKAHARI — 2 LEVEL 2 DEFENSE 1. down — 3 2. TAKAHARI — 1 3. hurt — 2 4. hurt — 2 (tag) 5. dazed — 1 6. TAKAHARI —1 LEVEL 3 DEFENSE 1. hurt — 2 2. down — 3 (tag) (lv) 3. hurt — 2 4. hurt — 2 5. PIN 6 (3) 6. hurt — 2 Ropes — B Turnbuckle — A Agility 0 Ring — B Power 0 Deathjump — C Cage 4 Disqualification — 5
|
|
|
Post by LWPD on May 21, 2013 18:01:55 GMT -5
CORBEN THE GALACTIC RINGMASTER INTERFERENCE BY CORBENRoll here when you want Corben to interfere in the match. If you decide to roll on this chart during the match, you cannot roll on any other interference charts. Roll two dice. 2 Corben attempts to whip the opponent and tie him up. The opponent dodges the attack and pummels Corben severely! Corben is unable to participate in the rest of the match. OPPONENT ROLLS ON LEVEL 2 OFFENSE. 3-5 Corben jumps onto the ring apron and grabs the opponent. His wrestler swings at his foe, but the opponent ducks and Corben is struck! The opponent attacks you in the confusion. OPPONENT ROLLS ON LEVEL 3 OFFENSE. 6-8 Corben distracts the opponent, causing the opponent to chase Corben outside the ring. You recover and begin brawling outside of the ring. EVEN ROLL: You win and roll on Level 3 Offense. ODD ROLL: Opponent wins and rolls on Level 3 Offense. 9-10 Corben places your foot on the ropes, breaking the pin count. ADD 1 TO YOUR PIN RATING, OPPONENT ROLLS ON LEVEL 3 OFFENSE. 11-12 Corben strikes the opponent with the butt end of the whip! ROLL DQ 6. If no DQ, you roll the opponent up for the pin! OPPONENT ROLLS PIN. DISTRACTOR RATING 6
|
|
|
Post by LWPD on May 22, 2013 18:45:01 GMT -5
CARNAGELEVEL 1 OFFENSE 1. punch to face — 1 2. head butt — 1 3. forearm hammer — 2 4. hanging suplex — 2 (pw) 5. atomic knee drop — 2 (ag) 6. cobra grip — 3 LEVEL 2 OFFENSE 1. standing dropkick — 2 2. rear chinlock — 2 3. rope burn — 2 (ch B) 4. neckbreaker — 2 (ch A) 5. overhead toss — 3 6. Doomsday Lariat — 3 LEVEL 3 OFFENSE 1. deathjump (c) 2. out of the ring (c) 3. out of the ring 4. flying tegdrop — 3 5. Demolition Hammer — 3 Add 1 (tag) 6. ARMAGEDDON (+2) tag or (+4)* tag LEVEL 1 DEFENSE 1. CARNAGE — 2 2. dazed — 1 (tag) 3. CARNAGE — 1 4. dazed — 1 (tag) 5. dazed — 1 (tag; 6. hurt — 2 LEVEL 2 DEFENSE 1. CARNAGE — 1 2. hurt — 2 (tag) 3. dazed — 1 4. hurt — 2 5. dazed — 1 6. hurt — 2 (tag) LEVEL 3 DEFENSE 1. PIN 6 (3) 2. hurt — 2 3. hurt — 2 4. down — 3 (tag) (lv) 5. hurt — 2 6. hurt — 2 Ropes - B Turnbuckle — B Agility -1 Ring — A Power -3 Deathjump — C Cage 3 Disqualification — 5 *lf Armageddon chooses to execute their finisher using barbed wire (+4), roll DQ 5
|
|
|
Post by LWPD on May 23, 2013 18:10:38 GMT -5
MIGUEL -HURRICANE- RANALEVEL 1 OFFENSE 1. leg whip — 1 2. fireman's carry — 1 3. side suplex — 2 (pw) 4. spin kick —2(ch C) 5. jumping elbow — 2 (pw) 6. into the ropes LEVEL 2 OFFENSE 1. rope walk armdrag — 2 2. dropkick to knee — 2 3. front facelock — 2 (ch B) 4. top rope hurricanrana — 3 5. springboard victory roll — 3 6. The Whole Enchilada — 3 LEVEL 3 OFFENSE 1. deathjump (c) 2. out of the ring (c) 3. split-legged moonsault — 3 4. corkscrew plancha — 3 (roll) Add 1 5. LUCHA LEGLOCK (0) * 6. LUCHA LEGLOCK (0) * LEVEL 1 DEFENSE 1. dazed — 1 (tag) 2. MIGUEL RANA - 1 3. dazed — 1 (tag) 4. hurt — 2 5. dazed — 1 6. MIGUEL RANA-2 LEVEL 2 DEFENSE 1. hurt — 2 (tag) 2. dazed — 1 3. hurt — 2 4. MIGUEL RANA - 1 5. hurt — 2 (tag) 6. hurt — 2 LEVEL 3 DEFENSE 1. PIN 6 (3) 2. down — 3 (tag) (lv) 3. hurt — 2 4. hurt — 2 5. hurt — 2 6. down — 3 Ropes — A Turnbuckle — B Agility -4 Ring — B Power +2 Deathjump — B Cage 3 Disqualification — 4 "Against heavyweights, this becomes an "Add 1" move. Corkscrew Plancha: roll 2d6 and see opponent's deathjump rating; "A"=miss 2-5, "B"=miss 2-4, "C"=miss 2-3; when Rana misses, he adds one to his PIN and opponent rolls on Level 3 Offense
|
|
|
Post by LWPD on May 28, 2013 18:12:38 GMT -5
EL DUENO DEL RINGLEVEL 1 OFFENSE 1. collar and elbow tie up — 1 2. chop to chest — 2 3. hammerlock — 2 (pw) 4. drop toehold — 2 (ag) 5. Mexican arm drag — 2 6. head scissors — 2 (ch A) LEVEL 2 OFFENSE 1. arm lock — 1 2. kick to knee — 2 3. into the turnbuckle 4. flying headbutt — 3 5. Rollo de Victoria — 3 6. Telerafta — 3 Add 1 LEVEL 3 OFFENSE 1. snap suplex — 2 (ch D) 2. deathjump (c) 3. out of the ring (c) 4. flying body press — 3 5. Especial del Duefio — 3 6. LLAVE DE BRAZO (+3) LEVEL 1 DEFENSE 1. dazed — 1 (tag) 2. DUEflO —1 3. DUENO — 1 4. dazed — 1 5. hurt — 2 6. DUENO —2 LEVEL 2 DEFENSE 1. hurt — 2 2. hurt — 2 3. DUENO — 1 4. DUENO — 2 5. dazed — 1 6. hurt — 2 LEVEL 3 DEFENSE 1. hurt — 2 2. down — 3 3. hurt — 2 4. PIN 5 (2) 5. down — 3 (lv) 6. hurt — 2 Ropes - A Turnbuckle — A Agility -3 Ring — B Power -1 Deathjump — A Cage 4 Disqualification — 4
|
|
|
Post by LWPD on May 29, 2013 18:19:05 GMT -5
SLAUGHTERHOUSELEVEL 1 OFFENSE 1. eye gouge — 1 2. fling across ring — 1 3. elbow smash — 2 (pw) 4. grinding headlock - 2 (pw) 5. boot to face — 2 (ag) 6. into the ropes LEVEL 2 OFFENSE 1. scoop slam — 2 2. throat chop — 2 (ch F) 3. into the turnbuckle (c) 4. flying shoulder block — 3 5. over the knee backbreaker — 3 6. choke slam — 3 LEVEL 3 OFFENSE 1. running knee drop — 3 (ch G) 2. out of the ring (c) 3. Doomsday Lariat — 3 4. full powerslam — 3 5. POWER BOMB (+1) singles 6. DESTRUCTION DROP (+3) tag LEVEL 1 DEFENSE 1. SLAUGHTERHOUSE - 2 2. hurt — 2 3. dazed — 1 (tag) 4. SLAUGHTERHOUSE - 1 5. SLAUGHTERHOUSE - 1 6. dazed — 1 (tag) LEVEL 2 DEFENSE 1. dazed — 1 2. hurt — 2 (tag) 3. hurt — 2 4. SLAUGHTERHOUSE - 2 5. hurt — 2 6. dazed — 1 LEVEL 3 DEFENSE 1. hurt — 2 2. down — 3 (tag) 3. down — 3 (lv) 4. hurt — 2 5. hurt — 2 6. PIN 5 (2) Ropes — C Turnbuckle — A Agility 0 Ring — A Power -4 Deathjump — B Cage 2 Disqualification — 6
|
|
|
Post by LWPD on May 30, 2013 18:23:43 GMT -5
THE BIG CONLEVEL 1 OFFENSE 1. boot to midsection — 1 2. thumb in eye — 1 3. scoop slam — 2 (pw) 4. choke on ropes - 2 (ag) 5. body stomp — 2 (ch C) 6. Big Con clothesline — 3 LEVEL 2 OFFENSE 1. headlock and punch — 2 2. shoulderblock into corner — 2 3. into the turnbuckle (c) 4. into the ropes (c) 5. powerbomb — 3 6. over the knee backbreaker — 3 LEVEL 3 OFFENSE 1. spinning elbow - 2 (ch G) 2. out of the ring 3. jumping piledriver — 3 4. foreign object — 3 5. The Lockup — 3 6. SOLITARY CONFINEMENT (+2) LEVEL 1 DEFENSE 1. dazed — 1 2. BIG CON — 1 3. BIG CON - 1 4. dazed — 1 (tag) 5. hurt — 2 6. BIG CON -- 2 LEVEL 2 DEFENSE 1. dazed - 1 2. BIG CON — 1 3. hurt — 2 4. hurt — 2 (tag) 5. BIG CON - 1 6. dazed — 1 LEVEL 3 DEFENSE 1. down — 3 (lv) 2. hurt - 2 3. down — 3 4. PIN 6 (3) 5. hurt — 2 6. hurt —2 Ropes — B Turnbuckle — B Agility +2 Ring — A Power -3 Deathjump — C Cage 3 Disqualification — 6
|
|
|
Post by LWPD on Jun 3, 2013 18:10:58 GMT -5
CORBEN
|
|
|
Post by LWPD on Jun 4, 2013 18:21:03 GMT -5
|
|