Post by roninnoir on Jul 7, 2008 20:53:04 GMT -5
Thanks for the feedback, Tommy.
Jul 5, 2008 22:35:06 GMT -5 @roninnoir said:
Having them in EVERY match seemed to slow me down, but that could well be just because they're new.Maybe it's because they're new. I took me a couple of matches with each type before I got comfortable enough to where they didn't take much extra thought.
A couple of things that might help.
Two out of three of the Options can only be used when a wrestler rolls "down - 3 (lv)". (For Gotch, that would be a down-3 on L3D of your choice).
Each wrestler gets a special option that can be used only once per match under special conditions. One of those conditions is that he has more than one point of Fatigue. This is the only option that you really need to understand the pre-requisities before you play the match.
One of the things I'm looking into is being able to mix-and-match the classes. The options are all pretty equal in effect so there's no reason you couldn't take, say, Option #1 from the Brawler class and then Option #2 from the Badass class and Option #3 from the Madman class to create a special class for a tweener.
I like those suggestions. Originally, I had a Technician class. But he didn't have anything that differentiated him that greatly from the Hero. I may reinstate that class in the future like I did the Badass once I get a better feel for a way to make him unique.
I like the idea of having a High-Flyer class (a "Spot Monkey" if you will). I'll look into adding that one as well.
The tag turmoil chart is the brainchild of LWFFanTrav -- who also created the Legends of Memphis sets. I believe he's got credit for it on the chart itself. It's a great chart. I tweaked a couple of things on it but it's definitely a lot of fun.
Jul 5, 2008 22:35:06 GMT -5 @roninnoir said:
Also, do you use a house rule where wrestlers can only use (lv) once? I notice that Hulk-Up, for instance, says it "expends your (lv) option for the match".I could be mistaken but I think the "(lv)" option can only be used once per match in the rules-as-written. If I am mistaken, then -- yes -- I have been using a house-rule. ;D
Thanks again for the feedback. This is great stuff.
I had an idea for the Technician, but it eludes me at the moment. One option that hit me for a High Flyer was Skinning the Cat, presumably as his third option...possibly leading into a PIN attempt.
And yeah, I double-checked just to make sure I haven't been misreading the rules for years, and there's nothing about (lv) only being used once per match...
The PDF for Stalling Tactics says it can be used when you roll PIN as well, but I quickly ditched that (assuming its not just a typo) because I thought that was WAY too powerful...(the PDF says anytime you roll down-3 or PIN)
The tag turmoil chart pretty much SCREAMS "adding that final touch to tag matches that have been missing for YEARS" and should be made official, IMHO.