Post by Deleted on Oct 24, 2008 8:27:32 GMT -5
Hell in the Cell
This match was introduced in the WWF (now WWE) in October 1997. It features a cage that surrounds not only the ring, but a majority of the outside of the ring as well. Unlike a normal steel cage, this cage has a top, and the object of this match is to win or make the opponent submit.
- Pinfalls and Submissions are the primary ways to win the match, though special conditions (as seen on the charts below) can also end the match..
- Use Cage Ratings
- Whenever the 'Out of the Ring' chart needs to be used, roll on the 'Out of the Ring' chart below
- Any wrestler on Level 2 or 3 Offense may leave the ring at will. Roll on the Out of the Ring Chart.
- Wrestlers can have one ally attempt Outside Interference once per match.
Out of the Ring Chart:
2 – 4. A, 2 – 3 B, 2 C: The wrestler on defense is sent into the cage like a battering ram. The wrestler on offense follows up with one of his favorite moves. Add one to cage rating, roll on Level 3 Offense.
5 A, 4 – 5 B, 3 C: The wrestler on defense is whipped into the cage, but reverses the attack, sending the wrestler on offense into the cell. Roll on Level 2 Offense
6 - 8 A, 6 B, 4-7 C: The wrestler on offense attempts a plancha (if the wrestler is not capable of a plancha, then assume he tries a dive off the apron), but misses and slams into the cage. The defending wrestler rolls on Level 2 Offense
9 A, 7-8 B, 8 C: The wrestler on offense lifts the steel steps and charges at the opponent. Roll one die
Even Roll: The wrestler on offense smashes the defending wrestler with the steps, bloodying him and sending him back into the cage. Add 1 to cage rating, roll on Level 2 Offense.
Odd Roll: The wrestler on offense throws the steps at the defending wrestler, but he ducks just in the nick of time, and the steps hit the cage wall, breaking it open! Roll on Out of the Cell chart.
10 A, 9-10 B, 9C: The wrestler on offense grabs a steel chair from under the ring. Roll one die:
Even Roll: The wrestler on offense blasts the defending wrestler with the chair. Roll on Level 2 offense.
Odd Roll: The defending wrestler kicks the opponent in the gut and blasts him with the chair! Roll on Level 2 offense
11-12 A, 11-12 B. 10-12 C: The wrestler on defense climbs back on the apron. Just then, the opponent hits him with a spear, sending them both to the outside and through the cage wall! Add one to both cage ratings and roll one die
Even Roll: The wrestler who connected with the spear attempts a cover. Roll Pin.
Odd Roll: The wrestler who received the spear somehow recovers first! Roll on Out of the Cell Chart.
Out of the Cell Chart:
2 : The wrestler on defense climbs to the top of the cell to get away from his opponent. The two battle on top of the cell, and the defender tries to climb back down. The wrestler on offense stomps on his fingers, causing him to lose his grip and send him plunging down through the announce table! The wrestler on offense takes the opponent back into the cell. Add two to cage rating and roll on Level 3 Offense.
3: While on top of the cell, the wrestler on defense makes a comeback and hits one of his favorite moves, sending the opponent through the cell and to the mat! Add one to cage rating and roll on Level 3 Offense.
4: The wrestler on offense attempts a pile driver, but the wrestler on defense back body drops him, sending him through the roof of the cell and through the ring below! Add two to cage rating and roll Pin.
5 – 6: The two wrestlers are brawling on the outside. The wrestler on offense grabs a monitor from the announce table. Roll one die.
Even Roll: You blast your opponent in the face with the monitor, sending him back into the cell. Roll again on this chart.
Odd Roll: The opponent evades, and blasts you with a steel chair! He then takes you back into the cell. Opponent rolls on Level 2 Offense
7 – 8: The wrestlers brawl over to one of the announce tables (if none are left standing, re roll on this chart), roll one die:
Even Roll: The wrestler on offense executes one of his signature moves through the announce table! Add one to cage rating, and roll on Level 2 Offense.
Odd Roll: The wrestler on offense is tripped by the defending wrestler, and the defending wrestler executes a sling shot, sending his opponent into the cage, and through the wall, back into the ring! Roll on Level 2 Offense.
9: The wrestlers have brawled to the top of the cell, and are going back and forth. The wrestler on defense begins to fight back, and throws his opponent from the cell to the announce table below! Roll one die
Even Roll: The doctors come to the ring and conclude that the wrestler can not continue the match! The wrestler is stretchered to the back and injured for four fight cards.
Odd Roll: The doctors come to the ring and conclude that the wrestler can not continue, but as he's being stretchered out, he gets off the stretcher with a sick smile on his face and begins rushing back to the ring! Add one to cage rating and roll on Level 3 Offense.
10 – 11: The wrestler on offense has the opponent near defenseless on the top of the cell. He picks up a chair and attempts to swing it, only to be met with a low blow from the opponent. They eventually find their way back to the ring. Defending wrestler rolls on Level 2 Offense.
12: The wrestler on offense has the opponent laid out from a signature move through the top of the cell. Just then, one of the defending wrestler's allies rips the door off the cage, and hits the opponent with a pile driver. Add one to cage rating and roll Pin.
[/font]This match was introduced in the WWF (now WWE) in October 1997. It features a cage that surrounds not only the ring, but a majority of the outside of the ring as well. Unlike a normal steel cage, this cage has a top, and the object of this match is to win or make the opponent submit.
- Pinfalls and Submissions are the primary ways to win the match, though special conditions (as seen on the charts below) can also end the match..
- Use Cage Ratings
- Whenever the 'Out of the Ring' chart needs to be used, roll on the 'Out of the Ring' chart below
- Any wrestler on Level 2 or 3 Offense may leave the ring at will. Roll on the Out of the Ring Chart.
- Wrestlers can have one ally attempt Outside Interference once per match.
Out of the Ring Chart:
2 – 4. A, 2 – 3 B, 2 C: The wrestler on defense is sent into the cage like a battering ram. The wrestler on offense follows up with one of his favorite moves. Add one to cage rating, roll on Level 3 Offense.
5 A, 4 – 5 B, 3 C: The wrestler on defense is whipped into the cage, but reverses the attack, sending the wrestler on offense into the cell. Roll on Level 2 Offense
6 - 8 A, 6 B, 4-7 C: The wrestler on offense attempts a plancha (if the wrestler is not capable of a plancha, then assume he tries a dive off the apron), but misses and slams into the cage. The defending wrestler rolls on Level 2 Offense
9 A, 7-8 B, 8 C: The wrestler on offense lifts the steel steps and charges at the opponent. Roll one die
Even Roll: The wrestler on offense smashes the defending wrestler with the steps, bloodying him and sending him back into the cage. Add 1 to cage rating, roll on Level 2 Offense.
Odd Roll: The wrestler on offense throws the steps at the defending wrestler, but he ducks just in the nick of time, and the steps hit the cage wall, breaking it open! Roll on Out of the Cell chart.
10 A, 9-10 B, 9C: The wrestler on offense grabs a steel chair from under the ring. Roll one die:
Even Roll: The wrestler on offense blasts the defending wrestler with the chair. Roll on Level 2 offense.
Odd Roll: The defending wrestler kicks the opponent in the gut and blasts him with the chair! Roll on Level 2 offense
11-12 A, 11-12 B. 10-12 C: The wrestler on defense climbs back on the apron. Just then, the opponent hits him with a spear, sending them both to the outside and through the cage wall! Add one to both cage ratings and roll one die
Even Roll: The wrestler who connected with the spear attempts a cover. Roll Pin.
Odd Roll: The wrestler who received the spear somehow recovers first! Roll on Out of the Cell Chart.
Out of the Cell Chart:
2 : The wrestler on defense climbs to the top of the cell to get away from his opponent. The two battle on top of the cell, and the defender tries to climb back down. The wrestler on offense stomps on his fingers, causing him to lose his grip and send him plunging down through the announce table! The wrestler on offense takes the opponent back into the cell. Add two to cage rating and roll on Level 3 Offense.
3: While on top of the cell, the wrestler on defense makes a comeback and hits one of his favorite moves, sending the opponent through the cell and to the mat! Add one to cage rating and roll on Level 3 Offense.
4: The wrestler on offense attempts a pile driver, but the wrestler on defense back body drops him, sending him through the roof of the cell and through the ring below! Add two to cage rating and roll Pin.
5 – 6: The two wrestlers are brawling on the outside. The wrestler on offense grabs a monitor from the announce table. Roll one die.
Even Roll: You blast your opponent in the face with the monitor, sending him back into the cell. Roll again on this chart.
Odd Roll: The opponent evades, and blasts you with a steel chair! He then takes you back into the cell. Opponent rolls on Level 2 Offense
7 – 8: The wrestlers brawl over to one of the announce tables (if none are left standing, re roll on this chart), roll one die:
Even Roll: The wrestler on offense executes one of his signature moves through the announce table! Add one to cage rating, and roll on Level 2 Offense.
Odd Roll: The wrestler on offense is tripped by the defending wrestler, and the defending wrestler executes a sling shot, sending his opponent into the cage, and through the wall, back into the ring! Roll on Level 2 Offense.
9: The wrestlers have brawled to the top of the cell, and are going back and forth. The wrestler on defense begins to fight back, and throws his opponent from the cell to the announce table below! Roll one die
Even Roll: The doctors come to the ring and conclude that the wrestler can not continue the match! The wrestler is stretchered to the back and injured for four fight cards.
Odd Roll: The doctors come to the ring and conclude that the wrestler can not continue, but as he's being stretchered out, he gets off the stretcher with a sick smile on his face and begins rushing back to the ring! Add one to cage rating and roll on Level 3 Offense.
10 – 11: The wrestler on offense has the opponent near defenseless on the top of the cell. He picks up a chair and attempts to swing it, only to be met with a low blow from the opponent. They eventually find their way back to the ring. Defending wrestler rolls on Level 2 Offense.
12: The wrestler on offense has the opponent laid out from a signature move through the top of the cell. Just then, one of the defending wrestler's allies rips the door off the cage, and hits the opponent with a pile driver. Add one to cage rating and roll Pin.
Any/all feedback is welcome. Might mess around with the rules for an Armageddon (six man) variant of the match later on if someone else doesn't do it first.