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Post by du5tin on Feb 6, 2010 20:49:43 GMT -5
He popped up. He was not at ringside.
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fongule
Infinity Challenge
Posts: 37
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Post by fongule on Feb 10, 2010 15:48:17 GMT -5
The last couple of times that I have went to Create A Card, it goes to the screen but then I lose the menu at the top of the page.
I can use the back button to go to previous pages but there isnt a menu to navigate from this page.
Thanks!
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Post by squire on Feb 10, 2010 20:29:23 GMT -5
Odd since it's just a template. Same code essentially copies to every page. Thanks for letting us know.
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Post by LWPD on Feb 17, 2010 11:34:13 GMT -5
There are glitches with both versions of Alpha Force (2093 & 2094 SE) in the PBP Sim. The problems stem from his finisher (ULTIMATE FORCE).
In short:
* Whenever Alpha Force misses the initial ULTIMATE FORCE target roll he is rewarded with an immediate pin attempt. The rule is that when the initial ULTIMATE FORCE 'connect or miss' roll fails Alpha Force 2093 should re-roll on Level 3 Offense...while Alpha Force 2094 SE should re-roll on Level 2 Offense
* When the initial ULTIMATE FORCE roll connects with the target number, the Sim re-rolls the pin target twice and awards the match to Alpha Force if either of the two rolls is with-in the target. The result should be a regular one and done roll with the +5 simply carried over to the existing pin rating.
Examples using Alpha Force 2093 where the initial ULTIMATE FORCE miss/connect always resulting in a pin attempt:
Ex. 1:
Alpha Force (l3o5): ULTIMATE FORCE (+5) (Roll 2--6)* The ULTIMATE FORCE misses! Alpha Force goes for another move. (Roll: 9) One ... two ... kickout! (Roll: 6, Target: 5)
Ex 2:
Alpha Force (l3o6): ULTIMATE FORCE (+5) (Roll 2--8)* The ULTIMATE FORCE misses! Alpha Force goes for another move. (Roll: 9) One ... two ... three! (Roll: 4, Target: 5) ___________________________________________
Examples of ULTIMATE FORCE finishing the match if either of the two follow up dice rolls meet the target:
Ex 1:
Alpha Force (l3o6): ULTIMATE FORCE (+5) (Roll 2--8)* The ULTIMATE FORCE connects! (Roll: 6) One ... two ... three! (Roll: 5, Target: 8) One ... kickout! (Roll: 12, Target: 8) And Alpha Force takes the fall!
Ex 2:
Alpha Force (l3o6): ULTIMATE FORCE (+5) (Roll 2--8)* The ULTIMATE FORCE connects! (Roll: 5) One ... two ... kickout! (Roll: 7, Target: 5) One ... two ... three! (Roll: 6, Target: 6) And Alpha Force takes the fall! _________________________________________________________
Examples of Alpha Force 2094 SE not re-rolling on Level 2 Offense when the initial ULTIMATE FORCE connect/miss roll fails (instead it is the same automatic pin attempt)
Ex. 1
Alpha Force (l3o5): ULTIMATE FORCE (+5) (Roll 2--6)* The ULTIMATE FORCE misses! Alpha Force goes for another move. (Roll: 7) One ... two ... three! (Roll: 5, Target: 7)
Ex. 2
Alpha Force (l3o5): ULTIMATE FORCE (+5) (Roll 2--6)* The ULTIMATE FORCE misses! Alpha Force goes for another move. (Roll: 8) One ... kickout! (Roll: 11, Target: 5)
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Post by squire on Feb 19, 2010 22:49:21 GMT -5
Just a note, I have been busy with Legends online but have looked into the alpha force issue. I will take another look deeper into the code afterwards and see if I can correct the other issues you are seeing.
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Post by jasonjaconetti on Feb 20, 2010 11:45:49 GMT -5
Squire, I just wanted to start off by saying we all appreciate the hard work that you are putting in and doing.
My question is are the CAC cards supposed to be allowed to be used in the Battle Royal simulator? If no, will the be in the future? I know that this question is not a "bug" issue, but I was just wondering if they were supposed to be there.
Thanks in advance.
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Post by squire on Feb 20, 2010 12:45:44 GMT -5
They are not currently enabled to work in the Battle Royal sim. However, that will change. We will be putting in that nice drag/drop interface that we have in the card editor and roster management areas at some point in the near future.
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Post by jasonjaconetti on Feb 20, 2010 15:50:13 GMT -5
Ok, sounds great. I figured it wouldn't hurt to ask.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 21, 2010 19:40:36 GMT -5
My GALLERY is not working on both LOW and COTG. I can not view any card fronts or backs. Am I a lone here?
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Post by squire on Feb 21, 2010 21:37:49 GMT -5
Grey, As I mentioned in the legends board, I need more information. Browser Operating system Specifically what you did to get to the gallery
This is working fine for me, I have used Chrome(whatever version they have now), Firefox 3, and IE 8. I'm on Windows Vista.
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