Both Demon & Hydra's pin ratings seem to be starting at zero and I'm not sure if the "switch" is functioning properly. Demon's first pin roll shows (Target:0). Later, Hydra's first pin roll following a +3 finisher shows a (Target:3) when it should have been a (Target:6). A few moves later Hydra rolls a pin, which is "interupted by (blank)" but he still needs to kick out and his pin rating is now (Target:1). Later Hydra has two more pin attempts showing "interupted by (blank)" which again he needs to kick out of.
Demon (l1o2): choke - 2
Spike (l2d2): SPIKE - 1
Spike takes over on Level 1 Offense!
Spike tags in Blade
Blade (l1o6): powerslam - 3 (pw)
Demon (l3d1): hurt - 2
Blade (l2o1): flying tackle - 2
Demon (l2d3): hurt - 2 (tag)
Demon can't make the hot tag! (Roll: 12)
Blade (l2o3): into the ropes (c)
Blade hits an awesome specialty move! (Roll: 10, Rating: C)
Blade (l3o4): flying clothesline - 3
Demon (l3d5): hurt - 2
Blade (l2o5): spinesmasher - 3
Demon (l3d5): hurt - 2
Blade (l2o5): spinesmasher - 3
Demon (l3d2): PIN 7 (4) switch
One ... kickout! (Roll: 4, Target: 0)Blade tags in Spike
Spike (l3o3): out of the ring (c)
Spike opts not to take the fight out of the ring.
Spike (l2o1): shoulder tackle - 2
Demon (l2d2): hurt - 2 (tag)
Demon makes the hot tag! (Roll: 6)
Hydra (l1o1): arm twister - 1
Spike (l1d5): SPIKE - 1
Spike takes over on Level 1 Offense!
Spike (l1o6): Deadly Decapitator - 3 (pw)
Hydra (l3d2): down - 3 (tag) (lv)
Hydra leaves the ring to try to regroup!
Hydra crawls helplessly back into the ring! (Roll: 7, Rating: B)
Spike tags in Blade
Blade (l3o2): out of the ring
Blade rams his opponent's head into the ringside table! (Roll: 6, Rating: A)
Blade (l3o3): out of the ring (c)
Blade rams his opponent's head into the ringside table! (Roll: 6, Rating: A)
Blade (l3o6): BLADEBUSTER (+3)
One ... kickout! (Roll: 11, Target: 3)Blade tags in Spike
Spike (l3o2): out of the ring (c)
Hydra crawls helplessly back into the ring! (Roll: 8, Rating: B)
Spike (l3o1): piledriver - 2 (ch G)
Spike hits a powerbomb! (Roll: 10, Target: 10)
Hydra (l3d1): down - 3
Spike (l3o4): knee cracker - 3
Hydra (l3d3): hurt - 2
Spike (l2o5): running shoulder crash - 3
Hydra (l3d4): PIN 6 (3) switch
The pin is interupted by
One ... two ... kickout! (Roll: 4, Target: 1)Spike (l3o6): MEGADESTROYER (+4)
Demon makes the pin save! (Roll: 5)
Spike (l3o5): Atomic Spike - 3
Hydra (l3d5): hurt - 2
Spike (l2o4): knee to head - 3 (ch E)
Spike hits a bear hug! (Roll: 9, Target: 11)
Hydra (l2d4): hurt - 2 (tag)
Hydra can't make the hot tag! (Roll: 11)
Spike tags in Blade
Blade (l2o3): into the ropes (c)
Blade decides against an Irish whip.
Blade (l1o3): choke hold - 2
Hydra (l2d1): down - 3
Blade (l3o2): out of the ring
Blade rams his opponent's head into the rails! (Roll: 10, Rating: B)
No disqualification! (Roll: 10/5, Rating: 6)
Blade (l3o4): flying clothesline - 3
Hydra (l3d5): hurt - 2
Blade (l2o6): Atomic Knee Drop - 3
Hydra (l3d6): hurt - 2
Blade (l2o3): into the ropes (c)
Blade decides against an Irish whip.
Blade (l1o3): choke hold - 2
Hydra (l2d3): HYDRA - 1
Hydra takes over on Level 1 Offense!
Hydra tags in Demon
Demon (l1o3): clothesline - 2 (ag)
Blade is too fast for the move and takes over on Level 2 Offense!
Blade (l2o2): head butt - 2
Demon (l2d2): hurt - 2 (tag)
Demon can't make the hot tag! (Roll: 11)
Blade (l2o4): leg drop - 2 (ch D)
Blade hits a reverse atomic drop! (Roll: 5, Target: 12)
Demon (l2d3): hurt - 2 (tag)
Demon can't make the hot tag! (Roll: 7)
Blade tags in Spike
Spike (l2o5): running shoulder crash - 3
Demon (l3d1): hurt - 2
Spike (l2o5): running shoulder crash - 3
Demon (l3d3): hurt - 2
Spike (l2o1): shoulder tackle - 2
Demon (l2d3): hurt - 2 (tag)
Demon makes the hot tag! (Roll: 6)
Hydra (l1o2): headlock - 1
Spike (l1d5): SPIKE - 1
Spike takes over on Level 1 Offense!
Spike tags in Blade
Blade (l1o2): power facelock - 1
Hydra (l1d1): dazed - 1 (tag)
Hydra makes the hot tag! (Roll: 5)
Demon (l1o4): into the turnbuckle
Reversal! (Roll: 7, Rating: A)
Blade hits a double axe-handle! (Roll: 9, Rating: B)
Blade (l2o2): head butt - 2
Demon (l2d2): hurt - 2 (tag)
Demon can't make the hot tag! (Roll: 8)
Blade (l2o1): flying tackle - 2
Demon (l2d4): dazed - 1
Blade (l1o4): slingshot - 2 (ag)
Demon (l2d3): hurt - 2 (tag)
Demon can't make the hot tag! (Roll: 9)
Blade (l2o3): into the ropes (c)
Blade hits an awesome specialty move! (Roll: 9, Rating: C)
Blade (l3o6): BLADEBUSTER (+3)
One ... kickout! (Roll: 10, Target: 4)
Blade (l3o5): Super Piledriver - 3
Demon (l3d5): hurt - 2
Blade (l2o2): head butt - 2
Demon (l2d5): hurt - 2
Blade tags in Spike
Spike (l2o4): knee to head - 3 (ch E)
Spike hits a spinning neck breaker! (Roll: 7, Target: 12)
Demon (l3d2): PIN 7 (4) switch
One ... two ... kickout! (Roll: 3, Target: 2)
Spike (l3o6): MEGADESTROYER (+4)
Hydra makes the pin save! (Roll: 5)
Spike (l3o6): MEGADESTROYER (+4)
One ... two ... three! (Roll: 5, Target: 8)
Reynard B. Guile distracts the referee interfering with the finish.
Spike (l3o4): knee cracker - 3
Demon (l3d6): down - 3 (lv)
Demon leaves the ring to try to regroup!
Spike attempts a high-risk maneuver, but is caught! (Roll: 2, Rating: A)
Demon tags in Hydra
Hydra (l3o3): out of the ring (c)
Hydra hits a big move on the ringside floor! (Roll: 9, Rating: A)
Hydra tags in Demon
Demon (l3o3): out of the ring (c)
Demon attempts a high-risk maneuver, but is caught! (Roll: 3, Rating: A)
Spike (l3o4): knee cracker - 3
Demon (l3d6): down - 3 (lv)
Demon leaves the ring to try to regroup!
Demon whips his opponent into the ring pole! (Roll: 6, Rating: A)
No disqualification! (Roll: 7/8, Rating: 6)
Demon tags in Hydra
Hydra (l3o1): neckbreaker - 2
Spike (l2d2): SPIKE - 1
Spike takes over on Level 1 Offense!
Spike (l1o5): into the turnbuckle
The running shoulder tackle connects! (Roll: 6, Rating: C)
Spike (l2o1): shoulder tackle - 2
Hydra (l2d6): hurt - 2
Spike (l2o5): running shoulder crash - 3
Hydra (l3d3): hurt - 2
Spike (l2o5): running shoulder crash - 3
Hydra (l3d4): PIN 6 (3) switch
The pin is interupted by
One ... kickout! (Roll: 12, Target: 3)Spike tags in Blade
Blade (l3o2): out of the ring
Hydra crawls helplessly back into the ring! (Roll: 8, Rating: B)
Blade (l3o2): out of the ring
Hydra crawls helplessly back into the ring! (Roll: 8, Rating: B)
Blade (l3o2): out of the ring
Hydra crawls helplessly back into the ring! (Roll: 8, Rating: B)
Blade (l3o2): out of the ring
Blade rams his opponent's head into the rails! (Roll: 10, Rating: B)
No disqualification! (Roll: 10/6, Rating: 6)
Blade (l3o5): Super Piledriver - 3
Hydra (l3d4): PIN 6 (3) switch
One ... two ... kickout! (Roll: 5, Target: 4)
Blade (l3o3): out of the ring (c)
Blade rams his opponent's head into the rails! (Roll: 10, Rating: B)
No disqualification! (Roll: 8/3, Rating: 6)
Blade tags in Spike
Spike (l3o2): out of the ring (c)
Spike attempts a high-risk maneuver, but is caught! (Roll: 2, Rating: B)
Hydra tags in Demon
Demon (l3o2): out of the ring (c)
Demon rams his opponent's head into the rails! (Roll: 11, Rating: A)
No disqualification! (Roll: 8/7, Rating: 6)
Demon tags in Hydra
Hydra (l3o6): THE FINAL ORACLE (+3) (tag)
Blade tries to make the pin save, but is stopped! (Roll: 8)
One ... kickout! (Roll: 10, Target: 6)
Hydra tags in Demon
Demon takes over after the double-team move.
Demon (l3o1): flying elbow - 2 (ch H)
Demon goes for a falling leg drop off the turnbuckle! (Roll: 2, Target: 7)
Spike (l3d3): hurt - 2
Demon tags in Hydra
Hydra (l2o6): Twin Thrust - 3
Spike (l3d6): hurt - 2
Hydra tags in Demon
Demon (l2o4): kick to face - 2
Spike (l2d5): SPIKE - 1
Spike takes over on Level 1 Offense!
Spike (l1o4): falling elbow - 2 (ag)
Demon (l2d5): hurt - 2
Spike (l2o4): knee to head - 3 (ch E)
Spike hits a spinning neck breaker! (Roll: 5, Target: 12)
Demon (l3d4): down - 3 (tag)
Demon can't make the hot tag! (Roll: 8)
Spike tags in Blade
Blade (l3o1): knife-edge - 3 (ch H)
Blade goes for a falling leg drop off the turnbuckle! (Roll: 3, Target: 11)
Demon (l3d5): hurt - 2
Blade (l2o4): leg drop - 2 (ch D)
Blade hits a reverse atomic drop! (Roll: 7, Target: 12)
Demon (l2d4): dazed - 1
Blade tags in Spike
Spike (l1o4): falling elbow - 2 (ag)
Demon (l2d1): DEMON - 1
Demon takes over on Level 1 Offense!
Demon (l1o5): overhead toss - 2 (pw)
Spike is too strong for the move and takes over on Level 2 Offense!
Spike (l2o2): elbow smash - 2
Demon (l2d2): hurt - 2 (tag)
Demon makes the hot tag! (Roll: 3)
Hydra (l1o5): throat chop - 2
Spike (l2d5): SPIKE - 1
Spike takes over on Level 1 Offense!
Spike tags in Blade
Blade (l1o1): arm wrencher - 1
Hydra (l1d4): hurt - 2
Blade (l2o6): Atomic Knee Drop - 3
Hydra (l3d4): PIN 6 (3) switch
The pin is interupted by
One ... kickout! (Roll: 10, Target: 5)Blade (l3o6): BLADEBUSTER (+3)
One ... two ... three! (Roll: 5, Target: 9)
Reynard B. Guile tries to distract the referee but is ignored.
Thanks again for all your efforts in making this an excellent program.