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Post by Justin Case on Nov 5, 2022 9:59:53 GMT -5
So, it's been mentioned about how to handle the finisher, in the event of rolling doubles. Do we roll again to get a higher roll? Reroll on level three offense, so not to roll a finisher twice in succession, or take the roll if doubles, that's the finisher rating!?
There hasn't been an official call on the finisher, sort of a "it's up you, promoter!" Type reply to how to move forward.
Personally, I've just been taking the roll if doubles, not re-rolling the finisher. I feel rolling a finisher twice a for a higher number is too much of an advantage? No one else can do that, seems unfair. Just my opinion.
Thoughts?
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Post by TTX on Nov 5, 2022 10:26:53 GMT -5
I haven't had it happen yet but I'd probably just keep whatever was rolled and call that the finisher (so if it was 3 and 3, it's +3)
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Post by Justin Case on Nov 5, 2022 10:34:15 GMT -5
I haven't had it happen yet but I'd probably just keep whatever was rolled and call that the finisher (so if it was 3 and 3, it's +3) That's how I've done it too, if it was doubles just take the roll as the finisher rating. Seems fair enough.
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Post by Swarm on Nov 5, 2022 11:27:15 GMT -5
I meant to discuss this earlier. So here goes.
When I originally wrote the mechanic, I included a second line that said if both rolls were equal, that is the finisher rating.
I ended up taking it out for two reasons. One, it was too long of a mechanic description for a playing card, and Iβm a firm believer that any mechanic should fit on a card and not require a person to find a handbook or message board post to play it.
Secondly, the mechanic explains itself. The higher number is the finisher rating.
Therefore, on a roll of doubles, there is no higher number. So you would roll again until you get one.
Of course, as always, itβs up to you, Promoter.
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Post by WTIC on Nov 5, 2022 12:27:17 GMT -5
...Therefore, on a roll of doubles, there is no higher number. So you would roll again until you get one. Of course, as always, itβs up to you, Promoter. Cool! And if there were room on the card, I would have made the rule: Oh yeah! Double 6's? -- +12 Finisher, baby! Todd C WTIC
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Post by Justin Case on Nov 5, 2022 13:50:06 GMT -5
Thanks for the explanation. I guess that's the official way. That sure is going to make Sectarian even harder to beat, as he may get multiple rolls to get a finisher rating. a first.
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Post by TTX on Nov 5, 2022 13:54:35 GMT -5
Still it could go against him. You rolled double six...then next roll is 1 and 2. Without that, his finisher actually means it can never be less than a 2. Interesting.
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Post by Justin Case on Nov 5, 2022 14:46:34 GMT -5
Still it could go against him. You rolled double six...then next roll is 1 and 2. Without that, his finisher actually means it can never be less than a 2. Interesting. That's very true!
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Post by Swarm on Nov 5, 2022 15:07:04 GMT -5
Still it could go against him. You rolled double six...then next roll is 1 and 2. Without that, his finisher actually means it can never be less than a 2. Interesting. Exactly, and good observations. From a story perspective, Sectarian hits two stunners of varying strengths, with one of them being the more powerful and finishing blow. From a gaming perspective, itβs a protecting roll finisher that can never be less than +2.
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Post by Pariah on Nov 5, 2022 15:07:47 GMT -5
...Therefore, on a roll of doubles, there is no higher number. So you would roll again until you get one. Of course, as always, itβs up to you, Promoter. Cool! And if there were room on the card, I would have made the rule: Oh yeah! Double 6's? -- +12 Finisher, baby! Todd C WTIC I think it would be cool to have the opponent counter and take over on L2O if he rolls doubles... That way something is truly at stake when he goes for that finisher.
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