Uriah
Infinity Challenge
Posts: 36
|
Post by Uriah on Sept 21, 2009 10:11:42 GMT -5
Not exactly a new match but a new ring.Brought to you by the makers of the Zero Gravity match. They took some of the tech from that and used it to create a perfect circular ring with no turnbuckles, the ropes are just gravitationally floating in place at the right tension.I use it when I run cards on the small regional promotion on Titan.It favors guys with high agility and good ropes raiting. Tristans a master in this ring.
1.All (c) Turnbuckle instructions become (c) Ropes ,this goes for the (ch B) option as well.
2.You can only deathjump if you have an agility of -3 or better.If you roll (c)Deathjump and your agility is -2 or less you must go down a level.
3.Guys with personal moves that require jumping off the top ropes need only a -2 to hit the move right, but if they have -1 or worse they must take a level down, unless on level 1 where the opponent takes over on level 1 offense.
4.Stuff involving turnbuckles also moves down a level. Like , if on level 3 you roll head into turnbuckle-2, you would disregard the move and roll on level 2.As with rule 3 if you are on level 1 offense and roll this ,the opponent takes over on level 1 offense.
5.Finishers that cant be hit because of low agility or no buckles can be rerolled on lvl 3.
Get ready for plenty of running in this match.
|
|
|
Post by SuperNaturalX on Sept 25, 2009 12:01:37 GMT -5
Man, that is a interesting idea. Way to think outside the norm.
|
|
|
Post by Biggin on Sept 27, 2009 11:33:54 GMT -5
Cool idea!
|
|
|
Post by Darth Turkish on Sept 30, 2009 19:16:40 GMT -5
My only suggestion for this is that instead of not allowing guys with an agility poorer than -3 take a deathjump, provide a range and allow the dice to do the talking. For example, a -2 ag may need to roll a 2- 8 to succeed, while a -1 rolls a 2-5, a 0 rolls a 2-3, and +1 and above needs the snake eyes. similarly provide a bonus for characters better than -3: -4 gets a 2-10 and so on. i dunno, i just like the option of everyone having a shot, no matter how small, and inserting that little bit of randomness is fun.
same thing for number 3 on your list.
|
|
Uriah
Infinity Challenge
Posts: 36
|
Post by Uriah on Sept 30, 2009 22:19:57 GMT -5
My only suggestion for this is that instead of not allowing guys with an agility poorer than -3 take a deathjump, provide a range and allow the dice to do the talking. For example, a -2 ag may need to roll a 2- 8 to succeed, while a -1 rolls a 2-5, a 0 rolls a 2-3, and +1 and above needs the snake eyes. similarly provide a bonus for characters better than -3: -4 gets a 2-10 and so on. i dunno, i just like the option of everyone having a shot, no matter how small, and inserting that little bit of randomness is fun. same thing for number 3 on your list. Cool, I was thinking of something like that too but you know, sometimes trying to present too much at one time is just ,well too much Glad you brought it up as its more realistic. Got a few others I want to share when I have some time.One I was hoping for feedback on is an event I am ready to try for the first time. Its a work in progress that involves chess.Im writing it out and have a few parts that need fixing, maybe I will post it later. Anyway thanks for the idea.
|
|