Barbed Wire Alternative
Credit victoryroll84Here it is for all you promoters out there an 'Andromeda Barbed Wire
Match"! (its really just a normal barbed wire match just with a cool
name)
I've tested this match out in singles and in tag team competition.and
it plays out very well. I hope you all enjoy ( and more imaginative
matches are on the way
.
ANDROMEDA BARBED WIRE MATCHthis match can be competed in singles or tag team competition.
-Use the longer match PIN rating.
-DO NOT add a PIN token after a wrestler has been pinned.
-Female wrestler cannot compete in this match
-Ignore (lv.)
-Whenever a wrestler rolls a choice situation (Into the ropes ect.)
ROLL RESULT2 - You and the opponant try to trow each other over the the
top rope to the outside. However you and the opponant
get tangled up together in the wire!! Both you and the
opponant ADD 1 Fatigue/ blood token. Whoever had
the better POWER RATING untagles himself out first.
THE WRESTLER ROLLS ON LV 3 OFFENCE.
3- The opponant use's one of his specialty maneuvers on you!
The momentum carries you right into the barbed wire!!! ADD
1 Fatigue/Blood token to your wrestler. THE OPPONANT
ROLLS ON LV. 2 OFFENCE.
4- You grab the opponant in a sound military press! You dump
your opponant sternum first on the barbed wire!!! The crowd
goes nuts! OPPONANT ADD'S 1 FATGUE/BLOOD TOKEN
ROLL ON LV. 3 OFFENCE.
5- The opponant tries for a russian leg sweep in to the barbed
wire!!! BOTH YOU AND YOUR OPPONANT ADD 1 FATIGUE
/BLOOD TOKEN. WHOEVER HAS THE BETTER ROPES
RATING GETS UNTANGLED FIRST AND ROLLS ON LV.
3 OFFENCE.
6- You try a high risk maneuver (you pick which one). You send
the opponant flying into the wire! It slices into his skin as
blood come pouring out. OPPONANT ADD'S 2 FATIGUE/
BLOOD TOKENS. ROLL ON LV. 2 OFFENCE.
7- The opponant uses one of his specialty manuevers on you!
The impact bounces you face first into the uncaring barbed
wire!!! You scream in agony as your blood stains the wire.
ADD 2 FATIGUE/BLOOD TOKENS. OPPONANT ROLLS ON
LV. 2 OR AGAIN ON THIS CHART.
8- You rake the opponants face on the second rope! The barbs
tear and cut his face!!! OPPONANT ADD'S # WHERE #
EQUALS HIS CAGE RATING! ROLL ON LV. 3 OFFENCE
OR AGAIN ON THIS CHART.
9- The opponant sling shots you into the barbed wire!! Your
whole front portion of your body rips and tears in the wire
as you flail about trying in vain too free yourself!!! ADD 2
FATIGUE/BLOOD TOKENS. OPPONANT ROLLS AGAIN ON
THIS CHART.
10- The opponant picks up a long strand of broken off wire and
begins too whip your back with it !!! You scream as the
barbs lash and sting your back!!! ADD 2 FATIGUE/BLOOD
TOKENS. OPPONANT ROLLS ON LV. 3 OFFENCE.
11- You easly pry a loose wire in the corner.You wrap the
barbed wire around the head and face of your
unsuspecting opponant!! He thrash's about trying to
break free however you pull tighter! OPPONANT ADDS 2
FATIGUE/BLOOD TOKENS. ROLL ON LV. 3 OFFENCE OR
AGAIN ON THIS CHART.
12- Both you and your opponant have the same idea. Hammer
toss the opponant into the wire ropes! WHOEVER HAS THE
BETTER ROPES RATING TOSS'S THE WRESTLER IN IT!
(if thier is a tie in the ratings roll one die higher roll wins).
The force of the toss carries the wrestler up and over the
ropes. However his head and neck get traped in between
the top and middle ropes guillotine style!!!!!! The crowd is
stunned!! THE WRESTLER ADD'S 3 BLOOD/FATIGUE
TOKENS. (If the wrestler has 14 or more fatigue/blood
tokens the ref 's immediatly call for the bell and end the
match. the wrestler who sucessfully tossed the wrestler
into the wire wins the match.) IF NOT THE WRESTLER
WHO WON THE TOSS ROLLS ON LV. 3 OFFENCE.
______________________________________________________
Credit Captain Lou
Barbed Wire Ax Handle MatchA slight variation on the SINGAPORE CANE MATCH rules found in the Legends Of Wrestling Ringside Companion & created specifically for use with TIMBER, THE INSANE LUMBERJACK, who is doing surprisingly well in my ADRENALINE promotion & has become my 11-year old son's favorite...
BARBED WIRE AX HANDLE MATCH
In this match both wrestlers fight with a barbed wire ax handle.
There are no disqualifications or countouts. Ringside allies are not allowed.
When a wrestler rolls a "1" on any level of offense, roll on the chart below:
ROLL RESULT
2-4 The wrestler on offense tries to smash the opponent with the ax handle but the opponent ducks and smashes the wrestler on offense with the ax handle! The wrestler who was originally on offense adds 1 to his PIN rating & becomes the wrestler on defense. The wrestler who was originally on defense becomes the wrestler on offense & rolls on Level 3 Offense!
5-6 Both wrestlers scramble to be the first to pick up an ax handle that is lying on the mat! Roll 1 die to see who grabs the ax handle first:
EVEN ROLL: The wrestler on offense grabs the ax handle first
ODD ROLL: The wrestler on defense grabs the ax handle first
Roll again on this chart to see what happens!
7-8 The wrestler on offense throws the opponent into the ropes & smashes him with the ax handle! The opponent adds 1 to his PIN rating & the wrestler on offense rolls on Level 3 Offense OR again on this chart!
9-10 It's up to you! The wrestler on offense executes a deadly move on the opponent with the ax handle! The opponent adds 1 to his PIN rating & the wrestler on offense rolls on Level 3 Offense!
11-12 The wrestler on offense climbs to the top turnbuckle & dives off, hitting the opponent with the ax handle before covering him! The opponent adds 1 to his PIN rating & rolls his PIN!
The loser of the match is automatically injured. Roll 1 die to see how long & check the injury chart.