Post by LWPD on Feb 12, 2008 6:27:18 GMT -5
Detroit Rock City Match
Credit ScottFire54
Description
This match is contested in a Hell In A Cell type cage. The cell is reinforced and the door is locked with the most powerful lock to prevent any possible way of escaping the structure.
The cell type cage is wrapped heavily in barbed-wire. There is a normal ring, sort of, inside the cell. That ring's ropes, turnbuckles, steel steps and steel post are all wrapped in barbed-wire.
There are no ring mats. Just cold hard concrete.
Before the bell a both wrestlers have a light layer of barbed-wire wrapped around their bodies. Enough to allow good movement and enough to cause extreme pain.
If that's not enough there is various weapons inside the cell. And, the answer is yes, they are all wrapped in barbed-wire as well.
The match can only be won by pinfall. No count-outs, no disqualifications,and no submissions.
Injuries come heavy in this match.
Playing Rules
- Use cage rating instead of pin rating.
-Due to the barbed-wire being wrapped around the participants, add 1 to both wrestler's pin rating.
-No Disqualifications or Count-Outs.
-No allies allowed in the Detroit Rock City cage.
-No submissions, only pinfalls win this one.
-When a submission results in a PIN, the wrestler on defense adds 1 to his pin rating. The wrestler on offense rolls on Level 3 offense.
-Use the Detroit Rock City Into The Ropes, Into The Turnbuckle, and Out Of The Ring charts in place of the usual charts. Use normal Deathjump chart.
-Both wrestlers are injured after the match. Roll 1 die for the winnner and 2 die for the loser to see how long.
-When 4 is rolled on any offensive level, the wrestler offense can choose to grab a weapon.
-When the wrestler on offense chooses to grab a weapon, that wrestler rolls 2 die on the Weapons Chart.
Weapons Chart
(All Wrapped In Barbed-Wire)
2 - Sledgehammer
3 - Kitchen Sink
4 - Stop Sign
5 - Trash Can
6 - Boards
7 - Steel Chair
8 - Table
9 - Baseball Bat
10 - Television Set
11 - Ladder
12 - Steel Steps
-Once the weapon is determined, roll on that weapon's corresponding chart.
Into The Turnbuckle
(1) You move out the way at the last second. The opponent runs headfirst into the turnbuckle. His head gets stuck in the barbed-wire on the turnbuckle. He pulls hard to free himself. As he lets out a scream of pain he staggers into a rollup from you. OPPONENT ROLLS PIN
A = 2-3 - B=2 - C=Nada
(2) You move out of the way just in time. The opponent runs chest first into the turnbuckle and gets stuck! As he struggles to free himself you deliver a splash. The force releases him and he falls to the mat. ROLL ON LEVEL 3 OFFENSE
A = 4 - B = 3 - C= 2
(3) You big boot the oncoming opponent in the face. You then free yourself from the wire and deliver a snake eyes into the top turnbuckle. OPPONENT ADDs 1 and YOU ROLL ON LEVEL 3 OFFENSE
A = 5 - B = 4 - C=3
(4) You manage to free yourself from the barbed-wire wrapped turnbuckles when the opponent is charging right at you. He can't stop and goes right into the barbed-wire wrapped steel post. He crumples to the mat. OPPONENT ROLLS ON LEVEL 3 DEFENSE
A = 6 - B = 5 - C = 4
(5) Reversal! You reverse the move and throw the opponent into the barbed-wire wrapped turnbuckles. OPPONENT ROLLS ON THE INTO THE TURNBUCKLE CHART
A = 7 - B = 6 - C = 5
(6) You get stuck heavily into the barbed-wire. The opponent watches as you struggle to free yourself and eventually you do. But not without penalty. You have shredded your lower back causing an extreme amount of pain. OPPONENT ROLLS ON LEVEL 3 OFFENSE
A = 8-10 - B = 7-9 - C = 6-8
(7) As you struggle to free yourself from the barbed-wire lodged deep into your skin, the opponent decides to take advantage. He unloads with a rapid barrage of punches and kicks to your body. He the pulls you out of the wire and lets you fall to the mat. ADD 1 TO YOUR PIN RATING and YOU ROLL ON LEVEL 3 DEFENSE
A = 11-12 - B = 10-12 - C = 9-12
Into The Ropes
(1) Reversal! You reverse the move and throw the opponent into the barbed-wire ropes. He bounces off them, screaming as the wire tears his skin. You then score with a decapitating clothesline. ROLL ON LEVEL 3 OFFENSE.
A = 2-4 - B =2-3 - C = Nada
(2) You scream as you get stuck in the barbed-wire. As you struggle to free yourself, the opponent charges. The struggle pays off as you free yourself enough to backdrop the opponent to the outside of the ring. OPPONENT ROLLS ON THE OUT OF THE RING CHART.
A = 5 - B = 4 - C = 2-3
(3) You slide underneath the bottom rope, avoiding the barbed-wire. The frustrated opponent heads out after you. ROLL ON THE OUT OF THE RING CHART.
A = 6-7 - B = 5-6 - C = 4
(4) You grab onto the opponent's wrist at the last second, stopping the whip into the barbed-wire wrapped ropes. You stop it at least for the moment, as a struggle ensues. ROLL 1 DIE. EVEN = OPPONENT WINS THE STRUGGLE AND WHIPS YOU INTO THE ROPES. ROLL ON THIS CHART or ODD = YOU WIN THE STRUGGLE AND WHIP YOUR OPPONENT INTO THE ROPES. OPPONENT ROLLS ON THIS CHART.
A = 8 - B = 7 - C = 5
(5) You bounce of the sharp ropes and into the arms of your opponent. The opponent delivers a sick Hot Shot on the opposite ropes! ROLL ON LEVEL 3 DEFENSE.
A = 9-11 - B = 8-9 - C = 6-8
(6) You get tied up in the ropes. Uh-oh! The opponent comes over and delivers brutal, straight foward punches to your skull. He eventually unties you but you are almost out. YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
A = 12 - B = 10-12 - C = 9-12
OUT OF THE RING
(1) You grab the opponent by the leg, drag him outside the ring, and smash & grind his into the barbed-wire wrapped steel post. You toss the opponent back in the ring and move in for the kill. ROLL ON LEVEL 3 OFFENSE.
A = 2-4 - B = 2-3 - C = 2
(2) The opponent comes out of the ring to continue the fight, but you grab him up for a slam but instead you propel the opponent head first into the barbed-wire wrapped cell. You toss the hurt opponent back in the ring and continue your assualt. ROLL ON LEVEL 3 OFFENSE.
A = 5-6 - B = 4-5 - C = 3
(3) The opponent comes out of the ring and tries to rub your face against the barbed-wire wrapped steel, but you struggle with him and try to do the same to him. ROLL 1 DIE. EVEN = OPPONENT WINS THE STRUGGLE AND RUBS YOUR FACE AGAINST THE STEEL MESH. HE THEN TOSSES YOU BACK INTO THE RING. YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE or ODD = YOU WIN THE STRUGGLE AND RUB YOUR OPPONENT'S FACE INTO THE STEEL MESH. YOU THEN TOSS THE DAZED OPPONENT BACK INTO THE RING. ROLL ON LEVEL 3 OFFENSE.
A = 7 - B = 6-8 - C - 4-8
(4) The opponent comes out of the ring and knocks you headfirst into a barbed-wire steel post. The opponent tosses you back in the ring and moves in for the kill. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
A = 8-9 - B = 9 - C = Nada
(5) The opponent comes out of the ring and a wild brawl erupts all over the outside of the ring. Use your imagination. YOU BOTH ADD 1, then ROLL 1 DIE. EVEN = OPPONENT WINS THE FINAL MOMENTS OF THE BRAWL AND TOSSES YOU BACK INTO THE RING. OPPONENT ROLLS ON LEVEL 3 OFFENSE or ODD = YOU WIN THE FINAL MOMENTS OF THE BRAWL AND TOSS THE OPPONENT BACK INTO THE RING. ROLL ON LEVEL 3 OFFENSE.
A = 10-11 - B = 10-11 - C = 9
(6) The opponent comes out of the ring and attempts to deliver a piledriver on the cold hard concrete. ROLL 1 DIE. EVEN = THE OPPONENT SUCCEEDS AND THEN TOSSES YOUR NEAR LIFELESS BODY BACK INTO THE RING! YOU ADD 2 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE. ODD = YOU COUNTER WITH A BACKDROP ON THE CONCRETE AND TOSS THE DOWNED OPPONENT BACK INTO THE RING. ROLL ON LEVEL 3 OFFENSE.
A = 12 - B = 12 - C =10-12
Weapon Charts
Sledgehammer
2- You railroad spike your opponent with the sledgehammer! OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE.
3 - You take a wild swing with the sledgehammer and you miss. The opponent connects with a spear. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
4 - You grind the barbed-wire wrapped metal end of the hammer into your opponent's forehead! He screams loudly in pain. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
5 - You raise the hammer high over head to deliver a devastating blow, but the oppoent cathes you with a kick to the gut. The sledgehammer drops to the mat and the opponent picks it up. OPPONENT ROLLS ON THIS CHART.
6 - You deliver a blunt blow to the head of the opponent! ROLL ON LEVEL 3 OFFENSE.
7 - You deliver a clothesline right to the opponent's throat with barbed-wire wrapped handle. The opponent is on the ground grabbing his throat where the barbed-wire went deep. OPPONENT ROLLS ON LEVEL 3 DEFENSE.
8 - The opponent attempts to wrestle the sledgehammer away from you. ROLL 1 DICE. EVEN = YOU WIN THE STRUGGLE. ROLL AGAIN ON THIS CHART. ODD = OPPONENT WINS THE STRUGGLE. OPPONENT ROLLS ON THIS CHART.
9 - You place the end of the hammer underneath the opponents jaw and the slam the handle into the ground, thus creating a jawbreaker with the hammer! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
10 - You come towards the opponent with the hammer and bad intentions. But the opponent catches you with a kick to the gut and a DDT. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
11 - You hit the opponent in the midsection causing your opponent to drop to his knees. You then raise the hammer over your head to deliver a railroad spike type shot, but the opponent delivers a low blow! You drop the hammer to the side and drop to your knees in pain. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
12 - You grab a rag and a lighter from your trunks. The crowd begins to wonder what the heck you are doing with those things. You place the rag on the barbed-wire wrapped sledgehammer and the light the thing on fire! The crowd the gasp in horror as you deliver a blunt blow right to the opponents head with the flaming sledgehammer!!! OPPONENT ADDS 3 AND ROLLS PIN. *
*Can only be rolled once per match. If you land on this a second time, re-roll on the chart.
Kitchen Sink
2 - You place the barbed-wire wrapped sink on the mat and then you piledrive your opponent onto it! The opponent is down and you move in for the kill. ROLL ON LEVEL 3 OFFENSE.
3 - You clonk your opponent in the head with the kitchen sink. He is dazed. ROLL ON LEVEL 2 OFFENSE.
4 - You come at the opponent with the sink, he suprises you with kick to the gut. The sink drops to the mat and the opponent picks it up. OPPONENT ROLLS ON THIS CHART.
5 - You raise the barbed-wire wrapped sink over your head and walk toward the opponent. The opponent catches you with rake to the eyes. You drop the sink to the mat and clutch at your eyes in pain. The opponent the modify bulldogs you on the sink! YOU ROLL ON LEVEL 3 DEFENSE.
6 - You deliver an overhead shot with the kitchen sink to the opponents head and then another one to the opponent's back, sending him crashing to the mat. ROLL ON LEVEL 3 OFFENSE.
7 - You deliver a swinging shot to the side of the opponents head with barbed-wire wrapped sink. Spit flys from the opponents mouth as his head is nearly taken off. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
8 - You put the sink over your opponents head and then deliver a hard punch to it. This dents the sink and your opponent falls to the mat. ROLL ON LEVEL 2 OFFENSE.
9 - You put the sink on the mat and attempt to deliver a powerbomb on it. The opponent, however, backdrops out of it. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
10 - You deliver a sick DDT onto the barbed-wire wrapped kitchen sink! ROLL ON LEVEL 3 OFFENSE.
11 - You attempt to deliver a running ram with the bottom of the sink. The opponent sidesteps you and you stumble backwards off the ropes. The opponent rolls you up. ROLL PIN.
12 - You put the opponent's head into the sink and then send him headfirst into the turnbuckles while his head in that position. SICK! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
STOP SIGN
2 - You wedge the barbed-wire wrapped stop sign in between the ropes and the turnbuckle. You then send the opponent headfirst into it! The opponent staggers back into a schoolboy rollup from you. OPPONENT ROLLS PIN.
3 - You clonk the oppoent right in the head with the stop sign. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
4 - You do a running blow right to the opponent's head with the stop sign, knocking him to the canvas. You the put the stop sign over the opponents head and deliver a leg drop to it, driving the barbed-wire into the opponent's face! ROLL ON LEVEL 3 OFFENSE.
5 - You raise the sign high over head leaving yourself open to boot to your stomach from the oppoent. The opponent then picks up the sign. OPPONENT ROLLS ON THIS CHART.
6 - You place the sign nicely on the mat and then you not so nicely bodyslam you opponent onto it. ROLL ON LEVEL 2 OFFENSE.
7 - The opponent trys to wrestle the sign out of your hands. ROLL 1 DICE. EVEN - YOU WIN THE BATTLE. ROLL AGAIN ON THIS CHART. ODD - THE OPPONENT WINS THE BATTLE. HE ROLLS ON THIS CHART.
8 - You place the sign on the top turnbuckle. Then you smash the opponents head into it. ROLL ON LEVEL 2 OFFENSE.
9 - You attempt a suplex on the barbed-wire wrapped stop sign. The opponent blocks and turns you both around to where he can suplex you on the sign. He succeeds! OPPONENT ROLLS ON LEVEL 2 OFFENSE.
10 - You boot the opponent right in the midsection and then smash the sign right onto his back. ROLL ON LEVEL 2 OFFENSE.
11 - You place the sign down on the mat and go to grab the opponent. The opponent suprises you out of nowhere with a tornado DDT onto the sign! You are in mucho trouble. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
12 - You clothesline the opponent to the mat and then place on the stop sign on the opponents face. The fans then watch in horror as you deliver a leg drop, driving the sign and the barbed-wire deep into your opponent's face. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
Trash Can
2 - You deliver numerous rapid shots to the opponents head with the barbed-wire wrapped trash can. The opponent crumples to the mat. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
3 - You raise the can high over your head and prepare to deliver a devastating blow. But the opponent kicks you right in the junk. You drop the trash can and drop to your knees while holding your family jewels in pain. You're in trouble, as the opponent picks up the can. OPPONENT ROLLS ON THIS CHART.
4 - You clock the opponent right in the head with the barbed-wire trash can. Opponent is hurt. ROLL ON LEVEL 2 OFFENSE.
5 - You deliver a long distance trash can shot, when you throw the trash can from one side of the ring to the opposite side where the opponent is standing! The opponent drops to the mat dazed. OPPONENT ROLLS ON LEVEL 3 DEFENSE.
6 - As the opponent sits on the mat, you walk over and start rubbing the barbed-wire trash can on his forehead! Sick! OPPONENT ROLLS ON LEVEL 2 DEFENSE.
7 - You set the trash can upside down on the mat. You then look to deliver a snake eyes on it. But the opponent squirms out of it and delivers modified bulldog onto it. OUCH! OPPONENT ROLLS ON LEVEL 3 OFFENSE.
8 - You deliver a bodyslam onto the barbed-wire wrapped can. ROLL ON LEVEL 2 OFFENSE.
9 - You wedge the trash can in one of the corners. You then grab the opponent and send him headfirst into! ROLL ON LEVEL 3 OFFENSE.
10 - You try to deliver a running shot with the sharp trash can but the opponent sides steps you. You are bewildered allowing the opponent to deliver a belly-to-back suplex. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
11 - You deliver a snap suplex onto the trash can causing the barbs to go into the opponents lower back! ROLL ON LEVEL 2 OFFENSE.
12 - You put the trash can over your opponent's head and deliver a monster power clothesline sending the opponent falling lifelessly to the mat. The end may be near. ROLL ON LEVEL 3 OFFENSE.
Board
2 - You bodyslam your opponent on the barbed-wire board! He screams in pain. ROLL ON LEVEL 3 OFFENSE.
3 - You try to execute a suplex onto a board but he blocks it. He then reverses it onto the mat. OPPONENT ROLLS ON LEVEL 1 OFFENSE.
4 - You hit the opponent right over the head with the barbed-wire board! OPPONENT ROLLS ON LEVEL 2 DEFENSE
5 - You set the opponent up top and follow him up there. You then give a singnal that the end is near and go for a superplex. But the opponent refuses to budge and starts unloading with punches. You can't maintain your balance and fall...onto a barbed-wire board! OPPONENT ROLLS ON LEVEL 3 OFFENSE AND YOU ADD 1.
6 - As your opponent stands in front of where the barbed-wire board is lying, you unloaded with a combo of punches. Seeing the oppoent is staggered, you back up and then charge foward with a clothesline. The oppoent sees it coming and back body drops you right on the board! ROLL ON LEVEL 3 DEFENSE.
7 - You set up a board in the corner and whip your opponent right into it! The whip is so hard the board breaks in two and the opponent has to fight to get free of the wire. The crowd gasp seeing the wire come out of his flesh. OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE. *
8 - You axe handle the opponent causing him to fall foward to the mat. You then grab the opponents and head politely on the barbed-wire board. You then not so polietly stop on it, driving it into the barbed-wire! The crowd gasp in horror as they watch the opponent pull his face out of the mesh, with his skin ripping and hair being ripped off during the process. You sickly smile an move in for the kill. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
9 - You whip your opponent into the ropes and attempt a hip toss onto a board. But the opponent reverses! You scream in pain as the wire goes into your flesh. ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
10 - You attempt to piledriver your opponent on the board, but he has other ideas. He suddenly drops to his knees and delivers a low blow causing you to drop to yours. The opponent then rises to his feet and looks to take advantage of the current situation. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
11 - You deliver a russian leg sweep onto the board. You severly hurt your opponent but you also deliverd some damage to yourself. Who will free themselves from the wire first and take advantage of their opponents predicament? ROLL 1 DIE. EVEN - YOU FREE YOURSELF FIRST AND LOOK TO INFLICT MORE DAMAGE. ROLL ON LEVEL 3 OFFENSE. ODD - THE OPPONENT FREES HIMSELF FIRST AND LOOKS TO TRY TO DEAL SOME OF HIS OWN DAMAGE TO YOU. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
12 - You slam the opponent onto the mat and then place the board on top of him. You then climb to the top, the crowd is on the edge of their seat. You then leap off the top with an elbow drop, crushing your opponent in between the board and the ring. The crowd is going nuts as you go for the cover. OPPONENT ADDS 3 AND ROLLS PIN.
*After this spot is rolled the board can no longer be used during the contest. If it is rolled again on the weapons chart, re-roll until you get something else.
Steel Chair
2 - You deliver a chair shot so hard you darn near wrap the chair around your opponents! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
3 - You go towards your opponent with the barbed-wire wrapped chair raised in front of your face. The opponent leaps into action by kicking the chair right back into your face. You are dazed and in danger. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
4 - You raise the chair to deliver to a chair shot but the opponent kicks you right in the gut. The chair falls to the canvas with you bent over in pain. The opponent takes advantage of the situation and delivers a DDT write into the barbed-wire wrapped steel!!! YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
5 - You hit the opponent in the gut with the top edge of the chair causing him to keel over in pain but then you drop it, preferring to do more damage with your hands. ROLL ON LEVEL 2 OFFENSE.
6 - You set up the chair in the center of the ring and then whip your opponent into the barbed-wire wrapped ropes. After he screams in pain from the ropes you catch him in a drop toehold, sending him crashing headfirst into the chair!!! OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE.
7 - As the opponent is leaning against the ropes, you move toward him with the chair. When you are close enough you go to smash the him with the chair. But the opponent manages to free himself from the barbed-wire causing the chair to bounce off the ropes and right back into your face. You are down. ROLL ON LEVEL 3 OFFENSE.
8 - You deliver a chair chuck shot to your opponent. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
9 - You deliver a hard clothesline to the opponent sending him crashing back down to the mat. You then lay the barbed-wire chair over his face and deliver a sickening leg drop driving the wire into his face! ROLL ON LEVEL 3 OFFENSE.
10 - The opponent begins to try and wrestle the chair away from you. ROLL 1 DIE. EVEN - YOU WIN THE STRUGGLE. ROLL AGAIN ON THIS CHART. ODD - OPPONENT WINS THE STRUGGLE. OPPONENT ROLLS ON THIS CHART.
11 - You deliver a hard chairshot to the opponents back sending him down to the canvas. ROLL ON LEVEL 2 OFFENSE.
12 - You deliver a chair guillotine to your opponent driving the barbed-wire dangerously deep into your opponents throat! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
Table
2 - You lay the dazed opponent on the table and then set you climb up the turnbuckle nearby. The fans then watch in anticipation as you climb the ladder. Once at the top you leap off driving your opponent through the wood and barbed-wire! 'Holy Shit' chants fill the arena. The opponent is badly hurt but you didn't escape unscathed. OPPONENT ADDS 2 AND YOU ADD 1. OPPONENT ROLLS PIN.
3 - You put the opponent on top of the table and then climb up to join him. As you look to drive him through the table, he catches you with a low blow. As you reach down in pain, the opponent leaps up and delivers a DDT to drive you headfirst through the table! YOU ADD 2 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
4 - As your opponent lyes on the mat, you suplex the barbed-wire wrapped table on top of him! OPPONENT ROLLS ON LEVEL 2 OFFENSE.
5 - You sit up the table in the turnbuckle and then proceed to bodyslam your opponent through it! ROLL ON LEVEL 3 OFFENSE.
6 - After you have just set up the table in the corner you turn around to go after your downed opponent. The thing is while you were setting up the table he recuperated. Right as you turn around your opponent drives you right through the table! OPPONENT ROLLS ON LEVEL 3 OFFENSE.
7 - You lay your opponent on the table and then scale the turnbuckles. The fans gasp as you leap off, driving your opponent through the wire wrapped wood! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
8 - You try to suplex your opponent through the table, but the opponent blocks the attempt and suplexs you the opposite way down to the mat! OPPONENT ROLLS ON LEVEL 1 OFFENSE.
9 - You lay your opponent on the table top and then climb up to join him. You do a throat slash taunt and then proceed to piledrive your opponent right through the table, driving barbed-wire into the top of his head in the process. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
10 - You attempt to ram your opponents head into the barbed-wire wrapped table, but he blocks and attempts to do the same to you. ROLL 1 DIE. EVEN - YOU WIN THE STRUGGLE AND REPEATEDLY RAM THE OPPONENTS HEAD INTO THE TABLE. HE FALLS TO THE MAT DAZED. ROLL ON LEVEL 2 OFFENSE, or, ODD - OPPONENT WINS THE STRUGGLE AND REPEATEDLY RAMS YOUR HEAD INTO THE TABLE. YOU FALL TO THE MAT DAZED AND OPPONENT ROLLS ON LEVEL 2 OFFENSE.
11 - After laying your opponent on the table, you go near the turnbuckle neary and proceed to climb it. The opponent, who was apparently playing possum, leaps up from the table and climbs the opposite side of the ladder. He unloads with punches on you, causing you to lose your balance and fall through the table! YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
12 - You deliver a devastating powerbomb through the table, causing the table to explode into many pieces of barbed-wire and wood to fly everywhere. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
*Once the table is broke this chart can no longer be used. If you land on Table when rolling on the Weapons chart, simply re-roll until you get a different weapon.
Baseball Bat
2 - You hit your opponent first in the gut and then on the back with the bat. YOU ROLL ON LEVEL 3 OFFENSE.
3 - As you are holding the bat, your opponent kicks you in the gut causing you to drop the bat on the mat. You sock the opponent right in the face and then bend over to pick up the bat. Your opponent takes advantage of your position and bulldogs you right on the barbed-wire bat!!! YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
4 - You grind your opponents head with the barbed-wire portion of the bat. Yikes! OPPONENT ROLLS ON LEVEL 2 DEFENSE.
5 - You raise the bat high in the air, preparing to deliver a devastating blow but the opponent goes low with a low blow. You immediately drop the mat and clutch your...stuff. Your opponent gets ahold of the bat. OPPONENT ROLLS ON THIS CHART.
6 - You go to hit your opponent with the bat but he blocks, sacrificing some of his hand skin in the process. A struggle for the bat then begins. ROLL 1 DIE. EVEN - YOU WIN THE STRUGGLE. ROLL AGAIN ON THIS CHART. ODD - OPPONENT WINS THE STRUGGLE AND ROLLS ON THIS CHART.
7 - You raise the bat, ready to drill your foe, but he scores with kick to the midsection. The bat falls to the mat and now your foe is ready to strike. OPPONENT ROLLS ON LEVEL 1 OFFENSE.
8 - You use the bat to deliver a thunderous blow to your opponents chest. The force sends him to the outside. OPPONENT ADDS 1 AND ROLLS ON THE OUT OF THE RING CHART.
9 - You low blow your opponent with bat! That's not right! You move in for the kill. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
10 - As the opponent is sitting in the turnbuckle, you go to smash him with the bat. The opponent sacrifices some of himself by forcefully freeing himself from the barbed-wire wrapped turnbuckle to avoid the blow. The bat gets stuck in the turnbuckle. While you struggle to get it loose, your foe suprises you with a school boy rollup. ROLL YOUR PIN.
11 - You nail the opponent with a sledgehammer type to the head with the bat! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
12 - You unleash hell with the bat! You deliver shots to the thighs, back, midsection and finally a monstorous headshot. The opponent falls to the mat in a heap. OPPONENT ADDS 3 AND ROLLS PIN.
Television Set
2 - You raise the barbed-wire wrapped set high in the air and then smash your opponent right in the head with the large object! OPPONENT ADDS 1 AND ROLLS ON LEVEL 3 DEFENSE.
3 - You walk toward the opponent with the barbed-wire wrapped TV raised above your head, looking to deliver some serious damage. The opponent though has other ideas and catches you with a drop toehold. This causes you to fall foward with your face landing right onto the barbed-wire weapon! OPPONENT ROLLS ON LEVEL 3 OFFENSE.
4 - You choke the opponent with the television cord which is wrapped in barbed-wire. The wire goes dangerously deep into your opponents neck. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
5 - With the TV raised high in the air you walk toward your dazed opponent. But then the opponent has a sudden rush of engery out of nowwhere and delivers a powerful clothesline. This knocks you to the mat and the tv out of your hands. The opponent meanwhile looks to strike. OPPONENT ROLLS ON LEVEL 1 OFFENSE.
6 - As you raise the barbed-wire wrapped high over head the opponent scores with a running dropkick. The TV falls to the outside of the ring and falls into pieces. Looks like that's of no use to either of you. OPPONENT ROLLS ON LEVEL 1 OFFENSE.*
7 - You take the barbed-wire wrapped television cord and begin to whip your opponent with it! OPPONENT ROLLS ON LEVEL 2 DEFENSE.
8 - From across the ring you throw the television set. It hits your opponent smack dab in the chest and knocked him back into the turnbuckle. OPPONENT ADDS 1 AND ROLLS ON THE INTO THE TURNBUCKLE CHART.
9 - You knock the opponent down on his back near one of the rings corners. You climb to the top turnbuckle with the TV in hand. Once you are at the top you attempt to drop it on your fallen opponent. However the opponent moves and you are in a vulnerable position. The opponent takes advantage and throws you off the top rope. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
10 - You clothesline the opponent to the floor and then tie his ankles together with the TV cord. You then mudhole stomp your opponent! He his hurt badly. ROLL ON LEVEL 2 OFFENSE.
11 - You drop the barbed-wire TV on one of your opponent's feets. He yelps in pain. OPPONENT ROLLS ON LEVEL 1 OFFENSE.
12 - You set the opponent up on the top turnbuckle. You then grab your dazed opponent and then proceed to do the unthinkable. You ram his head right through the screen!!! You go for the win! OPPONENT ADDS 3 AND ROLLS PIN.*
*After these spots this weapon can no longer be used. If you land on it when rolling on the weapons chart, re-roll until you get a different weapon.
Ladder
2 - You scoop slam the opponent to the mat. You then proceed to climb the set up ladder, trying to not cut yourself on the barbed-wire. The crowd then watches in amazement as you leap off with a splash on the downed opponent. OPPONENT ROLLS PIN.
3 - You sent the ladder horizontally on the top turnbuckle, with the top of it inwards to the ring. Then from the opposite corner you irish whip your opponent into it! The opponents head connects with the top part of the ladder, which happens to be the most hevily barb-wired part of the object! As the opponent is writing in pain on the mat, you move in for the kill. YOU ROLL ON LEVEL 3 OFFENSE
4 - You scoop slam the opponent right on top of the ladder! If that wasn't enough, you then climb to the top turnbuckle and leap off right on top of your opponent; sandwiching him between you and the ladder! He is not feeling too good. OPPONENT ADDS 1 AND ROLLS ON LEVEL 3 DEFENSE.
5 - You set the ladder up in the corner vertically. Then from the opposite corner you attempt to irish whip your opponent into it. He has other ideas and reverses the irish whip. You go crashing into the barbed-wire wrapped ladder. Ouch! YOU ROLL ON LEVEL 3 DEFENSE.
6 - You knock the opponent to the mat using the ladder. You then raise the barbed-wire steel weapon high over head and drop onto your helpless opponent! He is hurt. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
7 - After clotheslining the opponent to the mat, you begin to climb the ladder. Due to trying to be careful of not hurting yourself on the barbed-wire your opponent has had time to recuperate. As you reach the top of the ladder the opponent rises from the dead and tips the ladder over! You go crashing hard to the bare concrete on the outside of the ring! YOU ADD 3 AND ROLL ON THE OUT OF THE RING CHART.
8 - After setting up the ladder, the opponent suprises you with a clothesline to the mat. The opponent then begins to climb the steel ladder. When he reaches the top he catches his hand badly on the barbed-wire. As he surveys the damage you get to your feet and deliver a powerbomb off the ladder. You are now back in control. ROLL ON LEVEL 2 OFFENSE.
9 - While the opponent is on the mat, you put one of his legs in between the sides of the ladder. You then repeatedly sandwich is leg in between the barbed-wire steel! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
10 - After you set up the ladder you begin to climb it. The opponent does the same on the other side. When you reach the top the opponent catches you with a shocking right and then tosses you off the ladder to the mat. He then waits for you to rise to your feet before nailing you with a flying attack. The crowd is amazed. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
11 - You knock the opponent to the mat and then begin a careful climb to the top. As you reach the top, the opponent leaps up from the mat. He climbs quickly to the top of the ladder to join you, sacrificing his hands in the process. The two of you then begin to exchange blows. ROLL 1 DIE. EVEN - YOU WIN THE STRUGGLE AND DELIVER A DEVASTATING VERTICAL SUPLEX. OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE. ODD - OPPONENT WINS THE STRUGGLE AND DELIVERS A VERTICAL SUPLEX TO YOU OFF THE LADDER. YOU ADD 2 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
12 - After powerbombing your opponent to the mat, you scale the ladder. As your reach the top the opponent gets his second wind and somehow rises to his feet. He then climbs to the top of the ladder has well. The opponent though is still a little dizzy from the powerbomb allowing you to gain the advantage and deliver a vertical suplex. Not a nomal vertical suplex, oh no. It's a suplex that lands you in the ring but the opponent lands outside on the concrete. Holy [censored]! chants fill the arena. OPPONENT ADDS 3 AND ROLLS ON THE OUT OF THE RING CHART.
Steel Steps
2 - BAM! You deliver a sick powerbomb on the steel steps. OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE.
3 - You deliver a devastating piledriver on the steel steps. The sound of the opponents head can be heard bouncing off the barbed-wire wrapped steel. ROLL ON LEVEL 3 OFFENSE.
4 - You walk toward the opponent with the steel steps in the air, looking to deliver some hurt to your opponent. The opponent however catches you with a drop toehold that drives you headfirst into the steel and barbed-wire. ROLL ON LEVEL 2 DEFENSE.
5 - You throw the steps from across the ring and connect with your opponents head! The opponent crumbles to the mat with a dazed look on his face. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
6 - With the steps raised high in the air, your opponent catches you by suprise with a dropkick. You fall backwards with the steps falling with you and landing right on your head! ROLL ON LEVEL 3 DEFENSE.
7 - You nail your opponent with a clothesline, knocking him to the canvas. You then turn to position the steps. As you are doing this, the opponent comes from behind and bulldogs you face first into the barbed-wire wrapped steps. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
8 - You whip the opponent into the barbed-wire dressed ropes. As he painfully bounces off of them, you catch with a spinebuster onto the steps!!! ROLL ON LEVEL 3 OFFENSE.
9 - As you prepare to deliver a power move on the steps, the opponent saves himself by delivering a low blow. He then takes your legs out from under you, causing your back and head to fall back onto the steel steps! After that he slingshots you off the steps and into the barbed-wire wrapped top turnbuckle!!! You are badly hurt. YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
10 - You repeatedly ram your opponents head into the barbed-wire steps! That's not right! ROLL ON LEVEL 2 OFFENSE.
11 - You clonk the opponent in the head with the steel steps, knocking him to the ground. You then look to inflict more damage on the downed opponent. ROLL ON LEVEL 2 OFFENSE.
12 - Using the top of the steps as added height, you deliver a ringshaking powerbomb to the helpless opponent! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
Credit ScottFire54
Description
This match is contested in a Hell In A Cell type cage. The cell is reinforced and the door is locked with the most powerful lock to prevent any possible way of escaping the structure.
The cell type cage is wrapped heavily in barbed-wire. There is a normal ring, sort of, inside the cell. That ring's ropes, turnbuckles, steel steps and steel post are all wrapped in barbed-wire.
There are no ring mats. Just cold hard concrete.
Before the bell a both wrestlers have a light layer of barbed-wire wrapped around their bodies. Enough to allow good movement and enough to cause extreme pain.
If that's not enough there is various weapons inside the cell. And, the answer is yes, they are all wrapped in barbed-wire as well.
The match can only be won by pinfall. No count-outs, no disqualifications,and no submissions.
Injuries come heavy in this match.
Playing Rules
- Use cage rating instead of pin rating.
-Due to the barbed-wire being wrapped around the participants, add 1 to both wrestler's pin rating.
-No Disqualifications or Count-Outs.
-No allies allowed in the Detroit Rock City cage.
-No submissions, only pinfalls win this one.
-When a submission results in a PIN, the wrestler on defense adds 1 to his pin rating. The wrestler on offense rolls on Level 3 offense.
-Use the Detroit Rock City Into The Ropes, Into The Turnbuckle, and Out Of The Ring charts in place of the usual charts. Use normal Deathjump chart.
-Both wrestlers are injured after the match. Roll 1 die for the winnner and 2 die for the loser to see how long.
-When 4 is rolled on any offensive level, the wrestler offense can choose to grab a weapon.
-When the wrestler on offense chooses to grab a weapon, that wrestler rolls 2 die on the Weapons Chart.
Weapons Chart
(All Wrapped In Barbed-Wire)
2 - Sledgehammer
3 - Kitchen Sink
4 - Stop Sign
5 - Trash Can
6 - Boards
7 - Steel Chair
8 - Table
9 - Baseball Bat
10 - Television Set
11 - Ladder
12 - Steel Steps
-Once the weapon is determined, roll on that weapon's corresponding chart.
Into The Turnbuckle
(1) You move out the way at the last second. The opponent runs headfirst into the turnbuckle. His head gets stuck in the barbed-wire on the turnbuckle. He pulls hard to free himself. As he lets out a scream of pain he staggers into a rollup from you. OPPONENT ROLLS PIN
A = 2-3 - B=2 - C=Nada
(2) You move out of the way just in time. The opponent runs chest first into the turnbuckle and gets stuck! As he struggles to free himself you deliver a splash. The force releases him and he falls to the mat. ROLL ON LEVEL 3 OFFENSE
A = 4 - B = 3 - C= 2
(3) You big boot the oncoming opponent in the face. You then free yourself from the wire and deliver a snake eyes into the top turnbuckle. OPPONENT ADDs 1 and YOU ROLL ON LEVEL 3 OFFENSE
A = 5 - B = 4 - C=3
(4) You manage to free yourself from the barbed-wire wrapped turnbuckles when the opponent is charging right at you. He can't stop and goes right into the barbed-wire wrapped steel post. He crumples to the mat. OPPONENT ROLLS ON LEVEL 3 DEFENSE
A = 6 - B = 5 - C = 4
(5) Reversal! You reverse the move and throw the opponent into the barbed-wire wrapped turnbuckles. OPPONENT ROLLS ON THE INTO THE TURNBUCKLE CHART
A = 7 - B = 6 - C = 5
(6) You get stuck heavily into the barbed-wire. The opponent watches as you struggle to free yourself and eventually you do. But not without penalty. You have shredded your lower back causing an extreme amount of pain. OPPONENT ROLLS ON LEVEL 3 OFFENSE
A = 8-10 - B = 7-9 - C = 6-8
(7) As you struggle to free yourself from the barbed-wire lodged deep into your skin, the opponent decides to take advantage. He unloads with a rapid barrage of punches and kicks to your body. He the pulls you out of the wire and lets you fall to the mat. ADD 1 TO YOUR PIN RATING and YOU ROLL ON LEVEL 3 DEFENSE
A = 11-12 - B = 10-12 - C = 9-12
Into The Ropes
(1) Reversal! You reverse the move and throw the opponent into the barbed-wire ropes. He bounces off them, screaming as the wire tears his skin. You then score with a decapitating clothesline. ROLL ON LEVEL 3 OFFENSE.
A = 2-4 - B =2-3 - C = Nada
(2) You scream as you get stuck in the barbed-wire. As you struggle to free yourself, the opponent charges. The struggle pays off as you free yourself enough to backdrop the opponent to the outside of the ring. OPPONENT ROLLS ON THE OUT OF THE RING CHART.
A = 5 - B = 4 - C = 2-3
(3) You slide underneath the bottom rope, avoiding the barbed-wire. The frustrated opponent heads out after you. ROLL ON THE OUT OF THE RING CHART.
A = 6-7 - B = 5-6 - C = 4
(4) You grab onto the opponent's wrist at the last second, stopping the whip into the barbed-wire wrapped ropes. You stop it at least for the moment, as a struggle ensues. ROLL 1 DIE. EVEN = OPPONENT WINS THE STRUGGLE AND WHIPS YOU INTO THE ROPES. ROLL ON THIS CHART or ODD = YOU WIN THE STRUGGLE AND WHIP YOUR OPPONENT INTO THE ROPES. OPPONENT ROLLS ON THIS CHART.
A = 8 - B = 7 - C = 5
(5) You bounce of the sharp ropes and into the arms of your opponent. The opponent delivers a sick Hot Shot on the opposite ropes! ROLL ON LEVEL 3 DEFENSE.
A = 9-11 - B = 8-9 - C = 6-8
(6) You get tied up in the ropes. Uh-oh! The opponent comes over and delivers brutal, straight foward punches to your skull. He eventually unties you but you are almost out. YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
A = 12 - B = 10-12 - C = 9-12
OUT OF THE RING
(1) You grab the opponent by the leg, drag him outside the ring, and smash & grind his into the barbed-wire wrapped steel post. You toss the opponent back in the ring and move in for the kill. ROLL ON LEVEL 3 OFFENSE.
A = 2-4 - B = 2-3 - C = 2
(2) The opponent comes out of the ring to continue the fight, but you grab him up for a slam but instead you propel the opponent head first into the barbed-wire wrapped cell. You toss the hurt opponent back in the ring and continue your assualt. ROLL ON LEVEL 3 OFFENSE.
A = 5-6 - B = 4-5 - C = 3
(3) The opponent comes out of the ring and tries to rub your face against the barbed-wire wrapped steel, but you struggle with him and try to do the same to him. ROLL 1 DIE. EVEN = OPPONENT WINS THE STRUGGLE AND RUBS YOUR FACE AGAINST THE STEEL MESH. HE THEN TOSSES YOU BACK INTO THE RING. YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE or ODD = YOU WIN THE STRUGGLE AND RUB YOUR OPPONENT'S FACE INTO THE STEEL MESH. YOU THEN TOSS THE DAZED OPPONENT BACK INTO THE RING. ROLL ON LEVEL 3 OFFENSE.
A = 7 - B = 6-8 - C - 4-8
(4) The opponent comes out of the ring and knocks you headfirst into a barbed-wire steel post. The opponent tosses you back in the ring and moves in for the kill. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
A = 8-9 - B = 9 - C = Nada
(5) The opponent comes out of the ring and a wild brawl erupts all over the outside of the ring. Use your imagination. YOU BOTH ADD 1, then ROLL 1 DIE. EVEN = OPPONENT WINS THE FINAL MOMENTS OF THE BRAWL AND TOSSES YOU BACK INTO THE RING. OPPONENT ROLLS ON LEVEL 3 OFFENSE or ODD = YOU WIN THE FINAL MOMENTS OF THE BRAWL AND TOSS THE OPPONENT BACK INTO THE RING. ROLL ON LEVEL 3 OFFENSE.
A = 10-11 - B = 10-11 - C = 9
(6) The opponent comes out of the ring and attempts to deliver a piledriver on the cold hard concrete. ROLL 1 DIE. EVEN = THE OPPONENT SUCCEEDS AND THEN TOSSES YOUR NEAR LIFELESS BODY BACK INTO THE RING! YOU ADD 2 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE. ODD = YOU COUNTER WITH A BACKDROP ON THE CONCRETE AND TOSS THE DOWNED OPPONENT BACK INTO THE RING. ROLL ON LEVEL 3 OFFENSE.
A = 12 - B = 12 - C =10-12
Weapon Charts
Sledgehammer
2- You railroad spike your opponent with the sledgehammer! OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE.
3 - You take a wild swing with the sledgehammer and you miss. The opponent connects with a spear. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
4 - You grind the barbed-wire wrapped metal end of the hammer into your opponent's forehead! He screams loudly in pain. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
5 - You raise the hammer high over head to deliver a devastating blow, but the oppoent cathes you with a kick to the gut. The sledgehammer drops to the mat and the opponent picks it up. OPPONENT ROLLS ON THIS CHART.
6 - You deliver a blunt blow to the head of the opponent! ROLL ON LEVEL 3 OFFENSE.
7 - You deliver a clothesline right to the opponent's throat with barbed-wire wrapped handle. The opponent is on the ground grabbing his throat where the barbed-wire went deep. OPPONENT ROLLS ON LEVEL 3 DEFENSE.
8 - The opponent attempts to wrestle the sledgehammer away from you. ROLL 1 DICE. EVEN = YOU WIN THE STRUGGLE. ROLL AGAIN ON THIS CHART. ODD = OPPONENT WINS THE STRUGGLE. OPPONENT ROLLS ON THIS CHART.
9 - You place the end of the hammer underneath the opponents jaw and the slam the handle into the ground, thus creating a jawbreaker with the hammer! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
10 - You come towards the opponent with the hammer and bad intentions. But the opponent catches you with a kick to the gut and a DDT. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
11 - You hit the opponent in the midsection causing your opponent to drop to his knees. You then raise the hammer over your head to deliver a railroad spike type shot, but the opponent delivers a low blow! You drop the hammer to the side and drop to your knees in pain. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
12 - You grab a rag and a lighter from your trunks. The crowd begins to wonder what the heck you are doing with those things. You place the rag on the barbed-wire wrapped sledgehammer and the light the thing on fire! The crowd the gasp in horror as you deliver a blunt blow right to the opponents head with the flaming sledgehammer!!! OPPONENT ADDS 3 AND ROLLS PIN. *
*Can only be rolled once per match. If you land on this a second time, re-roll on the chart.
Kitchen Sink
2 - You place the barbed-wire wrapped sink on the mat and then you piledrive your opponent onto it! The opponent is down and you move in for the kill. ROLL ON LEVEL 3 OFFENSE.
3 - You clonk your opponent in the head with the kitchen sink. He is dazed. ROLL ON LEVEL 2 OFFENSE.
4 - You come at the opponent with the sink, he suprises you with kick to the gut. The sink drops to the mat and the opponent picks it up. OPPONENT ROLLS ON THIS CHART.
5 - You raise the barbed-wire wrapped sink over your head and walk toward the opponent. The opponent catches you with rake to the eyes. You drop the sink to the mat and clutch at your eyes in pain. The opponent the modify bulldogs you on the sink! YOU ROLL ON LEVEL 3 DEFENSE.
6 - You deliver an overhead shot with the kitchen sink to the opponents head and then another one to the opponent's back, sending him crashing to the mat. ROLL ON LEVEL 3 OFFENSE.
7 - You deliver a swinging shot to the side of the opponents head with barbed-wire wrapped sink. Spit flys from the opponents mouth as his head is nearly taken off. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
8 - You put the sink over your opponents head and then deliver a hard punch to it. This dents the sink and your opponent falls to the mat. ROLL ON LEVEL 2 OFFENSE.
9 - You put the sink on the mat and attempt to deliver a powerbomb on it. The opponent, however, backdrops out of it. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
10 - You deliver a sick DDT onto the barbed-wire wrapped kitchen sink! ROLL ON LEVEL 3 OFFENSE.
11 - You attempt to deliver a running ram with the bottom of the sink. The opponent sidesteps you and you stumble backwards off the ropes. The opponent rolls you up. ROLL PIN.
12 - You put the opponent's head into the sink and then send him headfirst into the turnbuckles while his head in that position. SICK! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
STOP SIGN
2 - You wedge the barbed-wire wrapped stop sign in between the ropes and the turnbuckle. You then send the opponent headfirst into it! The opponent staggers back into a schoolboy rollup from you. OPPONENT ROLLS PIN.
3 - You clonk the oppoent right in the head with the stop sign. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
4 - You do a running blow right to the opponent's head with the stop sign, knocking him to the canvas. You the put the stop sign over the opponents head and deliver a leg drop to it, driving the barbed-wire into the opponent's face! ROLL ON LEVEL 3 OFFENSE.
5 - You raise the sign high over head leaving yourself open to boot to your stomach from the oppoent. The opponent then picks up the sign. OPPONENT ROLLS ON THIS CHART.
6 - You place the sign nicely on the mat and then you not so nicely bodyslam you opponent onto it. ROLL ON LEVEL 2 OFFENSE.
7 - The opponent trys to wrestle the sign out of your hands. ROLL 1 DICE. EVEN - YOU WIN THE BATTLE. ROLL AGAIN ON THIS CHART. ODD - THE OPPONENT WINS THE BATTLE. HE ROLLS ON THIS CHART.
8 - You place the sign on the top turnbuckle. Then you smash the opponents head into it. ROLL ON LEVEL 2 OFFENSE.
9 - You attempt a suplex on the barbed-wire wrapped stop sign. The opponent blocks and turns you both around to where he can suplex you on the sign. He succeeds! OPPONENT ROLLS ON LEVEL 2 OFFENSE.
10 - You boot the opponent right in the midsection and then smash the sign right onto his back. ROLL ON LEVEL 2 OFFENSE.
11 - You place the sign down on the mat and go to grab the opponent. The opponent suprises you out of nowhere with a tornado DDT onto the sign! You are in mucho trouble. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
12 - You clothesline the opponent to the mat and then place on the stop sign on the opponents face. The fans then watch in horror as you deliver a leg drop, driving the sign and the barbed-wire deep into your opponent's face. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
Trash Can
2 - You deliver numerous rapid shots to the opponents head with the barbed-wire wrapped trash can. The opponent crumples to the mat. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
3 - You raise the can high over your head and prepare to deliver a devastating blow. But the opponent kicks you right in the junk. You drop the trash can and drop to your knees while holding your family jewels in pain. You're in trouble, as the opponent picks up the can. OPPONENT ROLLS ON THIS CHART.
4 - You clock the opponent right in the head with the barbed-wire trash can. Opponent is hurt. ROLL ON LEVEL 2 OFFENSE.
5 - You deliver a long distance trash can shot, when you throw the trash can from one side of the ring to the opposite side where the opponent is standing! The opponent drops to the mat dazed. OPPONENT ROLLS ON LEVEL 3 DEFENSE.
6 - As the opponent sits on the mat, you walk over and start rubbing the barbed-wire trash can on his forehead! Sick! OPPONENT ROLLS ON LEVEL 2 DEFENSE.
7 - You set the trash can upside down on the mat. You then look to deliver a snake eyes on it. But the opponent squirms out of it and delivers modified bulldog onto it. OUCH! OPPONENT ROLLS ON LEVEL 3 OFFENSE.
8 - You deliver a bodyslam onto the barbed-wire wrapped can. ROLL ON LEVEL 2 OFFENSE.
9 - You wedge the trash can in one of the corners. You then grab the opponent and send him headfirst into! ROLL ON LEVEL 3 OFFENSE.
10 - You try to deliver a running shot with the sharp trash can but the opponent sides steps you. You are bewildered allowing the opponent to deliver a belly-to-back suplex. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
11 - You deliver a snap suplex onto the trash can causing the barbs to go into the opponents lower back! ROLL ON LEVEL 2 OFFENSE.
12 - You put the trash can over your opponent's head and deliver a monster power clothesline sending the opponent falling lifelessly to the mat. The end may be near. ROLL ON LEVEL 3 OFFENSE.
Board
2 - You bodyslam your opponent on the barbed-wire board! He screams in pain. ROLL ON LEVEL 3 OFFENSE.
3 - You try to execute a suplex onto a board but he blocks it. He then reverses it onto the mat. OPPONENT ROLLS ON LEVEL 1 OFFENSE.
4 - You hit the opponent right over the head with the barbed-wire board! OPPONENT ROLLS ON LEVEL 2 DEFENSE
5 - You set the opponent up top and follow him up there. You then give a singnal that the end is near and go for a superplex. But the opponent refuses to budge and starts unloading with punches. You can't maintain your balance and fall...onto a barbed-wire board! OPPONENT ROLLS ON LEVEL 3 OFFENSE AND YOU ADD 1.
6 - As your opponent stands in front of where the barbed-wire board is lying, you unloaded with a combo of punches. Seeing the oppoent is staggered, you back up and then charge foward with a clothesline. The oppoent sees it coming and back body drops you right on the board! ROLL ON LEVEL 3 DEFENSE.
7 - You set up a board in the corner and whip your opponent right into it! The whip is so hard the board breaks in two and the opponent has to fight to get free of the wire. The crowd gasp seeing the wire come out of his flesh. OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE. *
8 - You axe handle the opponent causing him to fall foward to the mat. You then grab the opponents and head politely on the barbed-wire board. You then not so polietly stop on it, driving it into the barbed-wire! The crowd gasp in horror as they watch the opponent pull his face out of the mesh, with his skin ripping and hair being ripped off during the process. You sickly smile an move in for the kill. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
9 - You whip your opponent into the ropes and attempt a hip toss onto a board. But the opponent reverses! You scream in pain as the wire goes into your flesh. ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
10 - You attempt to piledriver your opponent on the board, but he has other ideas. He suddenly drops to his knees and delivers a low blow causing you to drop to yours. The opponent then rises to his feet and looks to take advantage of the current situation. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
11 - You deliver a russian leg sweep onto the board. You severly hurt your opponent but you also deliverd some damage to yourself. Who will free themselves from the wire first and take advantage of their opponents predicament? ROLL 1 DIE. EVEN - YOU FREE YOURSELF FIRST AND LOOK TO INFLICT MORE DAMAGE. ROLL ON LEVEL 3 OFFENSE. ODD - THE OPPONENT FREES HIMSELF FIRST AND LOOKS TO TRY TO DEAL SOME OF HIS OWN DAMAGE TO YOU. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
12 - You slam the opponent onto the mat and then place the board on top of him. You then climb to the top, the crowd is on the edge of their seat. You then leap off the top with an elbow drop, crushing your opponent in between the board and the ring. The crowd is going nuts as you go for the cover. OPPONENT ADDS 3 AND ROLLS PIN.
*After this spot is rolled the board can no longer be used during the contest. If it is rolled again on the weapons chart, re-roll until you get something else.
Steel Chair
2 - You deliver a chair shot so hard you darn near wrap the chair around your opponents! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
3 - You go towards your opponent with the barbed-wire wrapped chair raised in front of your face. The opponent leaps into action by kicking the chair right back into your face. You are dazed and in danger. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
4 - You raise the chair to deliver to a chair shot but the opponent kicks you right in the gut. The chair falls to the canvas with you bent over in pain. The opponent takes advantage of the situation and delivers a DDT write into the barbed-wire wrapped steel!!! YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
5 - You hit the opponent in the gut with the top edge of the chair causing him to keel over in pain but then you drop it, preferring to do more damage with your hands. ROLL ON LEVEL 2 OFFENSE.
6 - You set up the chair in the center of the ring and then whip your opponent into the barbed-wire wrapped ropes. After he screams in pain from the ropes you catch him in a drop toehold, sending him crashing headfirst into the chair!!! OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE.
7 - As the opponent is leaning against the ropes, you move toward him with the chair. When you are close enough you go to smash the him with the chair. But the opponent manages to free himself from the barbed-wire causing the chair to bounce off the ropes and right back into your face. You are down. ROLL ON LEVEL 3 OFFENSE.
8 - You deliver a chair chuck shot to your opponent. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
9 - You deliver a hard clothesline to the opponent sending him crashing back down to the mat. You then lay the barbed-wire chair over his face and deliver a sickening leg drop driving the wire into his face! ROLL ON LEVEL 3 OFFENSE.
10 - The opponent begins to try and wrestle the chair away from you. ROLL 1 DIE. EVEN - YOU WIN THE STRUGGLE. ROLL AGAIN ON THIS CHART. ODD - OPPONENT WINS THE STRUGGLE. OPPONENT ROLLS ON THIS CHART.
11 - You deliver a hard chairshot to the opponents back sending him down to the canvas. ROLL ON LEVEL 2 OFFENSE.
12 - You deliver a chair guillotine to your opponent driving the barbed-wire dangerously deep into your opponents throat! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
Table
2 - You lay the dazed opponent on the table and then set you climb up the turnbuckle nearby. The fans then watch in anticipation as you climb the ladder. Once at the top you leap off driving your opponent through the wood and barbed-wire! 'Holy Shit' chants fill the arena. The opponent is badly hurt but you didn't escape unscathed. OPPONENT ADDS 2 AND YOU ADD 1. OPPONENT ROLLS PIN.
3 - You put the opponent on top of the table and then climb up to join him. As you look to drive him through the table, he catches you with a low blow. As you reach down in pain, the opponent leaps up and delivers a DDT to drive you headfirst through the table! YOU ADD 2 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
4 - As your opponent lyes on the mat, you suplex the barbed-wire wrapped table on top of him! OPPONENT ROLLS ON LEVEL 2 OFFENSE.
5 - You sit up the table in the turnbuckle and then proceed to bodyslam your opponent through it! ROLL ON LEVEL 3 OFFENSE.
6 - After you have just set up the table in the corner you turn around to go after your downed opponent. The thing is while you were setting up the table he recuperated. Right as you turn around your opponent drives you right through the table! OPPONENT ROLLS ON LEVEL 3 OFFENSE.
7 - You lay your opponent on the table and then scale the turnbuckles. The fans gasp as you leap off, driving your opponent through the wire wrapped wood! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
8 - You try to suplex your opponent through the table, but the opponent blocks the attempt and suplexs you the opposite way down to the mat! OPPONENT ROLLS ON LEVEL 1 OFFENSE.
9 - You lay your opponent on the table top and then climb up to join him. You do a throat slash taunt and then proceed to piledrive your opponent right through the table, driving barbed-wire into the top of his head in the process. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
10 - You attempt to ram your opponents head into the barbed-wire wrapped table, but he blocks and attempts to do the same to you. ROLL 1 DIE. EVEN - YOU WIN THE STRUGGLE AND REPEATEDLY RAM THE OPPONENTS HEAD INTO THE TABLE. HE FALLS TO THE MAT DAZED. ROLL ON LEVEL 2 OFFENSE, or, ODD - OPPONENT WINS THE STRUGGLE AND REPEATEDLY RAMS YOUR HEAD INTO THE TABLE. YOU FALL TO THE MAT DAZED AND OPPONENT ROLLS ON LEVEL 2 OFFENSE.
11 - After laying your opponent on the table, you go near the turnbuckle neary and proceed to climb it. The opponent, who was apparently playing possum, leaps up from the table and climbs the opposite side of the ladder. He unloads with punches on you, causing you to lose your balance and fall through the table! YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
12 - You deliver a devastating powerbomb through the table, causing the table to explode into many pieces of barbed-wire and wood to fly everywhere. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
*Once the table is broke this chart can no longer be used. If you land on Table when rolling on the Weapons chart, simply re-roll until you get a different weapon.
Baseball Bat
2 - You hit your opponent first in the gut and then on the back with the bat. YOU ROLL ON LEVEL 3 OFFENSE.
3 - As you are holding the bat, your opponent kicks you in the gut causing you to drop the bat on the mat. You sock the opponent right in the face and then bend over to pick up the bat. Your opponent takes advantage of your position and bulldogs you right on the barbed-wire bat!!! YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
4 - You grind your opponents head with the barbed-wire portion of the bat. Yikes! OPPONENT ROLLS ON LEVEL 2 DEFENSE.
5 - You raise the bat high in the air, preparing to deliver a devastating blow but the opponent goes low with a low blow. You immediately drop the mat and clutch your...stuff. Your opponent gets ahold of the bat. OPPONENT ROLLS ON THIS CHART.
6 - You go to hit your opponent with the bat but he blocks, sacrificing some of his hand skin in the process. A struggle for the bat then begins. ROLL 1 DIE. EVEN - YOU WIN THE STRUGGLE. ROLL AGAIN ON THIS CHART. ODD - OPPONENT WINS THE STRUGGLE AND ROLLS ON THIS CHART.
7 - You raise the bat, ready to drill your foe, but he scores with kick to the midsection. The bat falls to the mat and now your foe is ready to strike. OPPONENT ROLLS ON LEVEL 1 OFFENSE.
8 - You use the bat to deliver a thunderous blow to your opponents chest. The force sends him to the outside. OPPONENT ADDS 1 AND ROLLS ON THE OUT OF THE RING CHART.
9 - You low blow your opponent with bat! That's not right! You move in for the kill. OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
10 - As the opponent is sitting in the turnbuckle, you go to smash him with the bat. The opponent sacrifices some of himself by forcefully freeing himself from the barbed-wire wrapped turnbuckle to avoid the blow. The bat gets stuck in the turnbuckle. While you struggle to get it loose, your foe suprises you with a school boy rollup. ROLL YOUR PIN.
11 - You nail the opponent with a sledgehammer type to the head with the bat! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
12 - You unleash hell with the bat! You deliver shots to the thighs, back, midsection and finally a monstorous headshot. The opponent falls to the mat in a heap. OPPONENT ADDS 3 AND ROLLS PIN.
Television Set
2 - You raise the barbed-wire wrapped set high in the air and then smash your opponent right in the head with the large object! OPPONENT ADDS 1 AND ROLLS ON LEVEL 3 DEFENSE.
3 - You walk toward the opponent with the barbed-wire wrapped TV raised above your head, looking to deliver some serious damage. The opponent though has other ideas and catches you with a drop toehold. This causes you to fall foward with your face landing right onto the barbed-wire weapon! OPPONENT ROLLS ON LEVEL 3 OFFENSE.
4 - You choke the opponent with the television cord which is wrapped in barbed-wire. The wire goes dangerously deep into your opponents neck. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
5 - With the TV raised high in the air you walk toward your dazed opponent. But then the opponent has a sudden rush of engery out of nowwhere and delivers a powerful clothesline. This knocks you to the mat and the tv out of your hands. The opponent meanwhile looks to strike. OPPONENT ROLLS ON LEVEL 1 OFFENSE.
6 - As you raise the barbed-wire wrapped high over head the opponent scores with a running dropkick. The TV falls to the outside of the ring and falls into pieces. Looks like that's of no use to either of you. OPPONENT ROLLS ON LEVEL 1 OFFENSE.*
7 - You take the barbed-wire wrapped television cord and begin to whip your opponent with it! OPPONENT ROLLS ON LEVEL 2 DEFENSE.
8 - From across the ring you throw the television set. It hits your opponent smack dab in the chest and knocked him back into the turnbuckle. OPPONENT ADDS 1 AND ROLLS ON THE INTO THE TURNBUCKLE CHART.
9 - You knock the opponent down on his back near one of the rings corners. You climb to the top turnbuckle with the TV in hand. Once you are at the top you attempt to drop it on your fallen opponent. However the opponent moves and you are in a vulnerable position. The opponent takes advantage and throws you off the top rope. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
10 - You clothesline the opponent to the floor and then tie his ankles together with the TV cord. You then mudhole stomp your opponent! He his hurt badly. ROLL ON LEVEL 2 OFFENSE.
11 - You drop the barbed-wire TV on one of your opponent's feets. He yelps in pain. OPPONENT ROLLS ON LEVEL 1 OFFENSE.
12 - You set the opponent up on the top turnbuckle. You then grab your dazed opponent and then proceed to do the unthinkable. You ram his head right through the screen!!! You go for the win! OPPONENT ADDS 3 AND ROLLS PIN.*
*After these spots this weapon can no longer be used. If you land on it when rolling on the weapons chart, re-roll until you get a different weapon.
Ladder
2 - You scoop slam the opponent to the mat. You then proceed to climb the set up ladder, trying to not cut yourself on the barbed-wire. The crowd then watches in amazement as you leap off with a splash on the downed opponent. OPPONENT ROLLS PIN.
3 - You sent the ladder horizontally on the top turnbuckle, with the top of it inwards to the ring. Then from the opposite corner you irish whip your opponent into it! The opponents head connects with the top part of the ladder, which happens to be the most hevily barb-wired part of the object! As the opponent is writing in pain on the mat, you move in for the kill. YOU ROLL ON LEVEL 3 OFFENSE
4 - You scoop slam the opponent right on top of the ladder! If that wasn't enough, you then climb to the top turnbuckle and leap off right on top of your opponent; sandwiching him between you and the ladder! He is not feeling too good. OPPONENT ADDS 1 AND ROLLS ON LEVEL 3 DEFENSE.
5 - You set the ladder up in the corner vertically. Then from the opposite corner you attempt to irish whip your opponent into it. He has other ideas and reverses the irish whip. You go crashing into the barbed-wire wrapped ladder. Ouch! YOU ROLL ON LEVEL 3 DEFENSE.
6 - You knock the opponent to the mat using the ladder. You then raise the barbed-wire steel weapon high over head and drop onto your helpless opponent! He is hurt. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
7 - After clotheslining the opponent to the mat, you begin to climb the ladder. Due to trying to be careful of not hurting yourself on the barbed-wire your opponent has had time to recuperate. As you reach the top of the ladder the opponent rises from the dead and tips the ladder over! You go crashing hard to the bare concrete on the outside of the ring! YOU ADD 3 AND ROLL ON THE OUT OF THE RING CHART.
8 - After setting up the ladder, the opponent suprises you with a clothesline to the mat. The opponent then begins to climb the steel ladder. When he reaches the top he catches his hand badly on the barbed-wire. As he surveys the damage you get to your feet and deliver a powerbomb off the ladder. You are now back in control. ROLL ON LEVEL 2 OFFENSE.
9 - While the opponent is on the mat, you put one of his legs in between the sides of the ladder. You then repeatedly sandwich is leg in between the barbed-wire steel! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.
10 - After you set up the ladder you begin to climb it. The opponent does the same on the other side. When you reach the top the opponent catches you with a shocking right and then tosses you off the ladder to the mat. He then waits for you to rise to your feet before nailing you with a flying attack. The crowd is amazed. OPPONENT ROLLS ON LEVEL 3 OFFENSE.
11 - You knock the opponent to the mat and then begin a careful climb to the top. As you reach the top, the opponent leaps up from the mat. He climbs quickly to the top of the ladder to join you, sacrificing his hands in the process. The two of you then begin to exchange blows. ROLL 1 DIE. EVEN - YOU WIN THE STRUGGLE AND DELIVER A DEVASTATING VERTICAL SUPLEX. OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE. ODD - OPPONENT WINS THE STRUGGLE AND DELIVERS A VERTICAL SUPLEX TO YOU OFF THE LADDER. YOU ADD 2 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
12 - After powerbombing your opponent to the mat, you scale the ladder. As your reach the top the opponent gets his second wind and somehow rises to his feet. He then climbs to the top of the ladder has well. The opponent though is still a little dizzy from the powerbomb allowing you to gain the advantage and deliver a vertical suplex. Not a nomal vertical suplex, oh no. It's a suplex that lands you in the ring but the opponent lands outside on the concrete. Holy [censored]! chants fill the arena. OPPONENT ADDS 3 AND ROLLS ON THE OUT OF THE RING CHART.
Steel Steps
2 - BAM! You deliver a sick powerbomb on the steel steps. OPPONENT ADDS 2 AND YOU ROLL ON LEVEL 3 OFFENSE.
3 - You deliver a devastating piledriver on the steel steps. The sound of the opponents head can be heard bouncing off the barbed-wire wrapped steel. ROLL ON LEVEL 3 OFFENSE.
4 - You walk toward the opponent with the steel steps in the air, looking to deliver some hurt to your opponent. The opponent however catches you with a drop toehold that drives you headfirst into the steel and barbed-wire. ROLL ON LEVEL 2 DEFENSE.
5 - You throw the steps from across the ring and connect with your opponents head! The opponent crumbles to the mat with a dazed look on his face. OPPONENT ROLLS ON LEVEL 2 DEFENSE.
6 - With the steps raised high in the air, your opponent catches you by suprise with a dropkick. You fall backwards with the steps falling with you and landing right on your head! ROLL ON LEVEL 3 DEFENSE.
7 - You nail your opponent with a clothesline, knocking him to the canvas. You then turn to position the steps. As you are doing this, the opponent comes from behind and bulldogs you face first into the barbed-wire wrapped steps. OPPONENT ROLLS ON LEVEL 2 OFFENSE.
8 - You whip the opponent into the barbed-wire dressed ropes. As he painfully bounces off of them, you catch with a spinebuster onto the steps!!! ROLL ON LEVEL 3 OFFENSE.
9 - As you prepare to deliver a power move on the steps, the opponent saves himself by delivering a low blow. He then takes your legs out from under you, causing your back and head to fall back onto the steel steps! After that he slingshots you off the steps and into the barbed-wire wrapped top turnbuckle!!! You are badly hurt. YOU ADD 1 AND OPPONENT ROLLS ON LEVEL 3 OFFENSE.
10 - You repeatedly ram your opponents head into the barbed-wire steps! That's not right! ROLL ON LEVEL 2 OFFENSE.
11 - You clonk the opponent in the head with the steel steps, knocking him to the ground. You then look to inflict more damage on the downed opponent. ROLL ON LEVEL 2 OFFENSE.
12 - Using the top of the steps as added height, you deliver a ringshaking powerbomb to the helpless opponent! OPPONENT ADDS 1 AND YOU ROLL ON LEVEL 3 OFFENSE.