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Post by dragon350 on Feb 7, 2010 14:10:25 GMT -5
Okay, this is a thread about those dice and how they get in the way of even the best bookers. I recently had the Kangaroos as my tag champs. No one could beat them. Not the Dream Team, Midnight Express, DiBiase/Williams, British Bulldogs (bootlegs), Race & Bockwinkel. They even beat my World & US Champs, Brody & Snuka. So, I got the idea to bring in the Road Warriors, arguably the greatest tag team ever. Whoever wins, it should be fun, right? Well, at a PPV, I had The 'Roos challenge ANYBODY to a title match, since no one was providing any competition, and out came the LOD, only to be beaten by the 'Roos in about 5 moves... I then had the LOD and the 'Roos feud for the title with EVERY match ending the same way. Even in singles matches, Heffernan and Costello destroyed them. I then moved the LOD to a feud with Baba and Inoki-guess what? They got destroyed again. And again. Over and over. Now I've moved them down the card and I have them feuding with the Heenan Family (I made Ray Stevens & a "Stunning" Steve Austin bootleg into the new Hollywood Blondes) and they are being destroyed again.
My questions are:
1) What was one program you tried that the dice just wouldn't let you pull off? and 2) What did you do? I mean, in my example, I have this monster tag team that is supposed to be dominant, but they can't win anything...
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Post by Justin Case on Feb 7, 2010 15:59:30 GMT -5
boy, that's a tough one. I've had instances where that has happened. The only thing I could do was just go with it. Make a storyline out of it and keep on playing. sooner or later, things turn around.
I had one instance where in one year, a guy totally dominated most of the year. the next year that came along, he couldn't win to save his soul. It happens and you just try and make the best of it.
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Post by Scott Fire 54 on Feb 7, 2010 16:36:29 GMT -5
I've also had instances of this. Just recently I brought in Antonio Inoki to much fafare, and then he proceeded to lose his first 3 matches!!! I'm turning this into an angle though, as I recently had him announce he was leaving the LWF because he has shamed his family. Can someone bring him back?
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Post by du5tin on Feb 8, 2010 9:34:50 GMT -5
Honestly, that's just the game. All you can do is enjoy it and roll with it.
I like the "OMG" outcomes. They keep it fresh and entertaining.
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Post by Avarice on Feb 8, 2010 15:36:17 GMT -5
I have had it happen many times. In GWF Hector can never beat Sly Drury...Retribution could never beat Nosfera (or anyone for that matter). Tricks could never beat Swarm. Funny how that works. Those guys could lose any match to anyone else, but the losers could never win against their feud if they had to in these instances. Funny the way it is.
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Post by graymar on Feb 8, 2010 15:45:46 GMT -5
The problem I have is not that dice will ruin a program...but when the die are too quick for a match.
For example, you work for weeks to methodically and deeply build a feud between Star Warrior and Thantos. If either wins, it will still be a great feud. You have even built Wolf to be the next big challenger. Except, two moves in to their PPV blowoff and Thantos hits a quick MASTERLOCK and Warrior hits snakeyes!
Weeks of building results in a weak payoff. Rats!
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Post by Avarice on Feb 8, 2010 21:37:41 GMT -5
@ Graymar: That's part of what I was saying in my reply of "champions advantage" in another post. If it's a title match, I roll pin 3 times to ensure a better match. In regular matches I roll Pin twice. The payoff is a lot nice this way. I had your problem and moved to these methods and things have been better since. It's not perfect and I have quicker matches than I'd like once in a while, but more oft than not they are at least "decent."
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Post by jasonjaconetti on Feb 9, 2010 20:14:58 GMT -5
This is the exact reason that I pre-roll all my matches first. I know what feuds I want to do, but by wrestling them out, I can use the best matches in the right spots. I know some people don't like that I do that, but it does make it easier.
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Post by executioner on Feb 9, 2010 21:10:04 GMT -5
When Dice Strike Back can be very frustrating. Usually it happens when a big match turns out to be a squash. What I do in that situation is imagine the wrestlers started brawling before the bell and finally got in the ring for the official match. Then I am still true to the dice and not feeling so cheated by the dice.
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Post by Chad Olson on Feb 10, 2010 11:34:44 GMT -5
This is the exact reason that I pre-roll all my matches first. I know what feuds I want to do, but by wrestling them out, I can use the best matches in the right spots. I know some people don't like that I do that, but it does make it easier. Huh? Could you please explain what you mean by "pre-rolling" your matches? I don't understand. Just curious, not being critical.
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