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Post by graymar on Feb 10, 2010 11:42:00 GMT -5
I would love comment on this...
On extremely big matches, (the main event of Wrestlemania, for example) when I want to avoid a 'squash' match, I have dropped the PIN rating of both wrestlers to try to ensure a bit longer match. I kinda' look at this as an extension of the champion's advantage. The same advantage is given to both men.
Any thoughts?
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Post by Justin Case on Feb 10, 2010 18:39:46 GMT -5
This is the exact reason that I pre-roll all my matches first. I know what feuds I want to do, but by wrestling them out, I can use the best matches in the right spots. I know some people don't like that I do that, but it does make it easier. Huh? Could you please explain what you mean by "pre-rolling" your matches? I don't understand. Just curious, not being critical. I believe what he means by that is that he rolls all his matches card event after card event with little or no thought as to a storyline and after he gets all the results done, then he goes back and creates a storyline based on what happens with the results. I could be wrong, but that's just how I interpreted it to mean? I've done that in my feds as well, but I find that I don't roll too many cards back to back as I lose track of what really happened in my matches overall and sometimes I could miss a potential great storyline idea. But it can and does save time sometimes!?
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Post by LWPD on Oct 8, 2010 6:30:28 GMT -5
Moved to Gen-Pop!
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Post by Crimson Cross on Oct 8, 2010 6:57:39 GMT -5
I had the samething of sorts happen with the LOD for me, brought them in to dominate and they sucked it up with the dice not rolling their way and that is the way it rolls...
I pretty much run my fed similar to how JJ handles his feds, I do have general plans for storylines but I set matches up and roll them out and if that changes my plans then I go with it and it works out well, I use to really want certain people to win but that allows for let downs...
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Wraith
Infinity Challenge
Posts: 33
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Post by Wraith on Oct 8, 2010 20:36:23 GMT -5
@ jasonjaconetti - I learned doing that VERY early on, I think you have to roll first and then write the show because the dice are crazy.
Second, the Road Warriors were very fluky for me as well, they seemed to go on streaks but then lose really big matches.
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Post by Mr. Jimmyface on Oct 8, 2010 21:36:40 GMT -5
I usually write after the dice are rolled. When I write and then let the dice dance dizzy, it doesn't always work out.
But that can be a blessing in disguise sometimes. I have had throw away matches and programs become big money makers because the dice made the matches more than I thought I could. Dice turned a Delirious? and Steve Corino match into a 3 month feud that saw some of the best wrestling in my ICW fed, and even took both men to the championship. It made a random roll of a partner replacement lead to a surprisingly dominant team in Ray Stevens & Stan Lane. And who could forget the wild and crazy match between Jim Cornette and April Hunter where the winner would become the new ICW commissioner?
Again, writing is good, and dice is good. Making them work together isn't always easy, but if you have an open mind and a big imagination, there isn't a single booking problem you can't resolve.
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Post by inquisator on Oct 28, 2010 9:35:12 GMT -5
I would make it a storyline.........perhaps break them up for a while (the legion of doom did include other wrestlers like Bundy)....... Perhaps Hawk could become an alcoholic .......who said that? ? seriously I let the dice lead my storylines.......and it is not always perfect.....poor jim londos NEVER WINS........and my brothers lightweight title changes hands every two weeks.......I think I like making sense of the occasional chaos..... I'm not detailed oriented enough to pre-roll my matches......but it is a fascinating idea.........the dice still rule.......you are just a step ahead of them....
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Post by TDalton on Oct 28, 2010 16:06:14 GMT -5
Technically, the dice never ruin anything. Sometimes you just paint yourself into a corner needing or hoping for a certain outcome that the dice don't provide.
I've been there many times. I've had guys get suspended right before they were in a headline spot on a supercard, left myself with no legitimate title challengers after playng out a long feud, had a crazy upset cool off a title challenger's hopes, and on and on.
I always try to have an idea of what to do in a worst case scenario. Still sucks when that happens though.
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Post by Crimson Cross on Oct 31, 2010 15:11:32 GMT -5
That is what makes the game so great, we all play it in a different way with official rules and house rules but I may not like how the dice effect somthing that I may want to happen but once it happens it's a great thing to be on your toes where you have to take your concepts in a different direction...
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Post by Shon Maxx on Dec 17, 2010 17:36:00 GMT -5
I've had this happen numerous times. A blow-off match ends indecisively, a main event ends in a squash, a wrestler builds momentum, only to get crushed right before a major match.
The most frustrating is when what should be a top-notch match ends up being so boring, I just want to send an enforcer out there to destroy both opponents. And it's happened several times; one guy will refuse to hit his finisher, or neither guy can hit a -3 move. I've even seen 10 minutes of nearly all -1 moves!
The unplanned happens when you throw in the random factor, but I dont mind altering storylines. If I get stuck for what to do, I just post here for advice (like recently when Danielson, after losing to Gotch for 11 months, beat him for the World Title in under 5 minutes while #1 Contender Brody got injured on the same card.).
I'd rather have a surprising result though than a boring as hell match.
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