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Post by roninnoir on Oct 9, 2008 2:26:32 GMT -5
I use the higher number for pins (ie 4) ..In my old GWF I used a tied pin count chart , maybe its in the opemn source section somewhere. I also dont add one for normal pins. I detest that add one on normal pins rule.. How in the heck does a missed sunset flip pin do damage to defensive wrestler..it doesnt.. It's not about a sunset flip doing damage...its about the energy being expended to kick out of a sunset flip. That's the trade-off of a generalized damage system. Whatever works for you is great, but for me, I already have some matches that feel like they go on forever, and without adding 1 to normal pins, wow...
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Post by holland227 on Oct 9, 2008 11:42:03 GMT -5
I use the higher number for pins (ie 4) ..In my old GWF I used a tied pin count chart , maybe its in the opemn source section somewhere. I also dont add one for normal pins. I detest that add one on normal pins rule.. How in the heck does a missed sunset flip pin do damage to defensive wrestler..it doesnt.. It's not about a sunset flip doing damage...its about the energy being expended to kick out of a sunset flip. That's the trade-off of a generalized damage system. Whatever works for you is great, but for me, I already have some matches that feel like they go on forever, and without adding 1 to normal pins, wow... Isn't that the truth. Some matches just drag on and if you didn't add 1 after pin attempts it could take forever!
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