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Post by blackhand on Jun 18, 2010 12:31:35 GMT -5
Has Tom ever considered a superhero form of his game? it's mechanics are so fluid it makes for great combat in any form. I've toyed with it, and come up with some pretty good ideas.
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Post by du5tin on Jun 18, 2010 16:05:31 GMT -5
It's funny you should ask. One is actually on the way!
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Post by blackhand on Jun 18, 2010 18:15:16 GMT -5
who's doing it?
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Post by blackhand on Jun 18, 2010 18:22:49 GMT -5
I studied the concept alot using Tom's game format. it's tricky but i came up with a combat that is both fresh and also covered alot of the bases that involve the different types of combat. i may be able to give some insite. I'm dead serious. this is a few months of play test and research. if i can help. please ask. superheroes are trickier than wrestling. it's not always brute force vs brute force.
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Post by toasterboy on Jun 18, 2010 21:32:43 GMT -5
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