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Post by Gunslinger on Jul 20, 2010 9:50:46 GMT -5
Here's a little something I've been working on. Some feedback would be appreciated. False Finish Chart - use when both wrestlers have four or more fatigue tokens and the wrestler on defense makes a roll exactly equal to his PIN. Roll | Result | 2 | The opponent goes for his finisher but you reverse it and use the opponent's own finisher against him. Opponent rolls his PIN plus his own finisher rating. | 3-4 | The referee was out of position and your opponent is furious. Your opponent is getting rough with the referee and may be disqualified. Opponent rolls DQ. If the opponent is not disqualified, you recover and attack on Level 3 Offense.
| 5-6 | The opponent is arguing with the referee about the speed of the count. You recover and attack the opponent from behind. Roll on Level 2 Offense! | 7 | The opponent hit you with a big back suplex. Both of your shoulders are on the mat and the referee is counting. Both wrestlers roll PIN. If no pinfall, roll to see who recovers first: Even - You take over on Level 3 Offense Odd - The opponent wins the exchange and takes over on Level 3 Offense..
| 8-9 | Your opponent thinks he's won and it takes the referee a minute to convince him otherwise. Opponent rolls on level 2 offense. | 10-11 | The referee was out of position. Your opponent snears and renews his assault. Opponent rolls on level 3 offense. | 12 | You are down for the count but the opponent doesn't think you've had enough and uses his finisher on you. Roll PIN plus opponent's finisher rating. |
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Post by holland227 on Jul 20, 2010 14:19:30 GMT -5
Things that make the game better and more detailed are always ok with me.
Now if there was a way to incorporate a "Dusty" Finish
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Deleted
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Post by Deleted on Jul 20, 2010 15:25:50 GMT -5
I like this chart a lot and would also like to see something the emulates the Dusty Finish.
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