Post by du5tin on Feb 8, 2010 16:05:17 GMT -5
Since I really play up the brutal awesomeness of the Gladiators, I want to do something I have never done before. I want to create an out of the arena chart for Aethra. I don’t plan on creating an out of the arena chart for any other planet because I want this to be an Aethran thing, baby!
Anyway, should I add more?
Should I change anything?
Remember, this is my first attempt.
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Anyway, should I add more?
Should I change anything?
Remember, this is my first attempt.
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Aethra - Out of the Arena Chart[/size][/blockquote]
INTRODUCTION: This chart is to be used only during Aethran matches in an Aethra arena. Basically, if the Aethran tosses the opponent out of the ring or leaves the ring more than three times during a match, the Aethran has the opportunity to take the match outside of the arena!
* If the Aethran rolls out of ring or leaves the ring three times during the match, you roll two dice on the chart. Imagine the Aethran has either thrown you out of the ring, or he leaves the ring to lure you in for the kill.
* If you roll out of ring or leave the ring three times, play as normal.
* This chart can only be used once per match.
(2) The Aethran drags you outside the arena (use your imagination) and puts your open mouth on a dirty, gravel/rock curb. The Aethran then stomps on the back of your head, knocking out your teeth. Aethran adds +3 to his DQ rating and rolls DQ. If the Aethran is not DQ’d, the Aethran brings you back to the ring for the pin. If this is a ‘falls count anywhere’ match, the pin is made outside the arena; you add +3 to your PIN rating on both pin situations. Roll injury and suspension.
(3) The Aethran (insert awesome/realistic move) you on the hard concrete ground, climbs up onto a small overhead ledge/roof (use your imagination) and jumps off with a sick body splash. Aethran adds +2 to his DQ rating and rolls DQ. If the Aethran is not DQ’d, the Aethran brings you back to the ring for the pin. If this is a ‘falls count anywhere’ match, the pin is made outside the arena; you add +2 to your PIN rating on both pin situations. Roll injury and suspension.
(4) You get thrown into a moving vehicle. Aethran is DQ’d. Roll injury and suspension.
(5-6) The mob of Aethran fans rush you and a wild brawl begins. You start fighting off fans and the Aethran. Both members roll DQ. If nobody is DQ’d, the fans are removed from the arena/held back by security. The wrestler with the best ring rating wins the brawl and heads back to the ring. Proceed on level 2 offense.
(7-8) The Aethran picks up a heavy rock/boulder and runs toward you.
ROLL 1 DIE
ODD – You dropkick the rock into the Aethran’s face; add +1 to Aethran’s PIN rating. You bring the Aethran back to the ring; Aethran rolls on level 3 defense.
EVEN – The rock/boulder is broken over your head; add +1 to his PIN rating. You are brought back to the ring and you roll on level 3 defense.
(9-10) You perform your finisher on the Aethran in the parking lot; you will have to use your imagination due to the variety of finishers each wrestler has within the GWF. You then bring the Aethran back to the ring for the pin. If this is a ‘falls count anywhere’ match, the pin is made outside the arena.
(11) The Aethran tries to whip you into the outside wall of the arena, but you reverse it, tossing the Aethran into the wall (use your imagination). You then bring the Aethran back to the ring for the pin. If this is a ‘falls count anywhere’ match, the pin is made outside the arena.
(12) You just did something wicked to the Aethran in the middle of the road (use your imagination). You then bring the Aethran back to the ring for the pin. If this is a ‘falls count anywhere’ match, the pin is made outside the arena. Aethran adds +1 to his PIN rating.