BDS
Infinity Challenge
Posts: 202
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Post by BDS on Jan 4, 2013 13:56:03 GMT -5
I've put a change into the Game Table to hopefully alleviate the lag issues. Without getting too technical, basically I've reduced the number of server calls an individual user generates exponentially, which will hopefully eliminate the big bottlenecks that make the lag get unbearable at times.
HOWEVER ... that comes with the trade off of a little bit more "normal" lag than you might be used to. You might send a chat message that pops up in "onethousandone, onethous-" instead of right away at off-peak times. To me, if that makes it so that we never send a chat message and have to count to "Oh, crap, I need to go get a sandwich because this isn't doing anything," then I'm all for it.
So, for those of you who were experiencing lag issues, if you could please provide me feedback on how things are working now to cotg@fortysixtenstudios.com, I'd greatly appreciate it. Don't post here, because I won't see it. I mean, you can - it's a free internet and all unless you live in like China or Iran - but don't expect me to see it. Please email me the feedback.
Also, please bear in mind that I'm not officially calling this a fix. This is a five-minute change that I put in that will hopefully lead to a fix, or at the very least put us on the right path. It might be a couple more months of database optimization and testing before we finally get it right, so please have patience and know that it's getting addressed.
I'm going to go back into my hole for another few weeks now.
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