Post by Mynnotaur on Mar 25, 2013 1:16:56 GMT -5
Has anyone played this at all? Anyone ever heard of it? I know that at least one cotg'er has...but what about the rest?
This is actually a pretty awesome game. And, quite affordable, I might add (purchased online, you could get the base game, plus the 3 full expansions for right around 75-80 bucks, and that would include shipping!!)
This is a 1-5 player, cooperative Super Hero Card Game (if played solo, you would need to control at least 3 Heroes, if playing 2 players, at least one player would need to control 2 Heroes). Each player would select their hero, comprised of a set deck of 40 cards. A villain would be chosen (of 25 cards), and a location deck would also be selected (each location has 15 cards).
The decks are all unique...with each hero, villain and environment having their own unique cards that only that particular deck has access to. The very cool thing about that is the fact that each hero, villain and environment plays radically different from the others. Take the hero, Tachyon, for instance. She is all about speed, and speeding through her deck. Compare her to Bunker, who specializes in heavy weapons (he is in a huge walking tank, think Iron Man, but bigger), and compare those to Ra, who specializes in, for the most part, fire magic and doing damage. Then, you got the villains...Baron Blade, who has lots of soldier minions, and will win if you he is able to pull the moon into the earth (if there is ever 15 cards in his discard, he wins). That is until he loses all of his hit points (HP), then the card flips, and he is a stronger version, with new playing rules. Compare him to Apostate, who relies on relics, making him extremely difficult to defeat when there are multiple relics in play. Even further, compare him to the monstrosity that is Akush-Bhuta, the physical embodiment of “Mother Nature”, with her (his?) massive 200 Hps, who uses the environment cards being played to his great advantage (but, destroy his “limbs” and do great amounts of damage to him). Then, there is the locations? In Megalopolis, there is careening trains ripping off their rails and doing damage to players, villains, and nuetrals alike...or maybe a hostage situation will show up that will cause the Heroes to not be able to play cards until each player is able to discard a card...or maybe the fight will move into a traffic jam, where no heroes are able to draw cards. What if the fight takes place, though, in the Ruins of Atlantis? Where the heroes will need to deal with collapsing hallways, leaking roofs, and the Krakan. Or maybe you will battle in a primeval jungle island, full of varied dinosaurs, lava rivers and exploding volcanoes?
Lots and lots (and lots and lots) of replayability in this game!!
The game plays out like a comic book battle between the heroes and the villain. The gameplay is hard-hitting, fast-paced, and the basic rules of the game is easy to understand. But when you start to play the game, you get into pulling off combos.
Just a great, and fun, game.
Here is the links (one to Boardgamegeek.com, the other to the Sentinels homepage)
www.boardgamegeek.com/boardgame/102652/sentinels-of-the-multiverse
sentinelsofthemultiverse.com/
This is actually a pretty awesome game. And, quite affordable, I might add (purchased online, you could get the base game, plus the 3 full expansions for right around 75-80 bucks, and that would include shipping!!)
This is a 1-5 player, cooperative Super Hero Card Game (if played solo, you would need to control at least 3 Heroes, if playing 2 players, at least one player would need to control 2 Heroes). Each player would select their hero, comprised of a set deck of 40 cards. A villain would be chosen (of 25 cards), and a location deck would also be selected (each location has 15 cards).
The decks are all unique...with each hero, villain and environment having their own unique cards that only that particular deck has access to. The very cool thing about that is the fact that each hero, villain and environment plays radically different from the others. Take the hero, Tachyon, for instance. She is all about speed, and speeding through her deck. Compare her to Bunker, who specializes in heavy weapons (he is in a huge walking tank, think Iron Man, but bigger), and compare those to Ra, who specializes in, for the most part, fire magic and doing damage. Then, you got the villains...Baron Blade, who has lots of soldier minions, and will win if you he is able to pull the moon into the earth (if there is ever 15 cards in his discard, he wins). That is until he loses all of his hit points (HP), then the card flips, and he is a stronger version, with new playing rules. Compare him to Apostate, who relies on relics, making him extremely difficult to defeat when there are multiple relics in play. Even further, compare him to the monstrosity that is Akush-Bhuta, the physical embodiment of “Mother Nature”, with her (his?) massive 200 Hps, who uses the environment cards being played to his great advantage (but, destroy his “limbs” and do great amounts of damage to him). Then, there is the locations? In Megalopolis, there is careening trains ripping off their rails and doing damage to players, villains, and nuetrals alike...or maybe a hostage situation will show up that will cause the Heroes to not be able to play cards until each player is able to discard a card...or maybe the fight will move into a traffic jam, where no heroes are able to draw cards. What if the fight takes place, though, in the Ruins of Atlantis? Where the heroes will need to deal with collapsing hallways, leaking roofs, and the Krakan. Or maybe you will battle in a primeval jungle island, full of varied dinosaurs, lava rivers and exploding volcanoes?
Lots and lots (and lots and lots) of replayability in this game!!
The game plays out like a comic book battle between the heroes and the villain. The gameplay is hard-hitting, fast-paced, and the basic rules of the game is easy to understand. But when you start to play the game, you get into pulling off combos.
Just a great, and fun, game.
Here is the links (one to Boardgamegeek.com, the other to the Sentinels homepage)
www.boardgamegeek.com/boardgame/102652/sentinels-of-the-multiverse
sentinelsofthemultiverse.com/