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Post by Darth Turkish on Jul 18, 2009 22:53:01 GMT -5
However, I still have not reconciled how to incorporate it into the COTG mythos since it almost by nature positions non-MMA contests as choreographed or scripted, something that never is uttered in my COTG mythos. Bah, this is easy: there are several different types of martial competitions, each with similar yet different rules, all coexisting at the same time. For example, Brazilian jiu jitsu competitions, which are no striking and all grappling, may give points for takedowns, and position dominance and reversals. Matches are won on points or submission. Freestyle wresting matches award points for throws and takedowns, reversals and escapes, some dominance. Matches are won by pin or points. Judo competitons include mainly throwing, but do allow for limited time ground work. Points are awarded for partial success for throws, and timed pins on the ground. A perfect throw wins the match, whether in the first two seconds or the 296th. Matches are won by pin, submission, points, or throw (point). What I am saying is that here are three styles of grappling, each with different rules. No one competition is "more real" than the next. Some areas even promote pankration (Greek form of no rules combat), vale tudo (Brazilian for "no rules"), and there are also combat sambo and combat judo, which are the grappling arts combined with strikes. Not MMA as we know it, but they still do exist.
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Post by Hegemony on Jul 18, 2009 22:59:14 GMT -5
However, I still have not reconciled how to incorporate it into the COTG mythos since it almost by nature positions non-MMA contests as choreographed or scripted, something that never is uttered in my COTG mythos. Bah, this is easy: there are several different types of martial competitions, each with similar yet different rules, all coexisting at the same time. For example, Brazilian jiu jitsu competitions, which are no striking and all grappling, may give points for takedowns, and position dominance and reversals. Matches are won on points or submission. Freestyle wresting matches award points for throws and takedowns, reversals and escapes, some dominance. Matches are won by pin or points. Judo competitons include mainly throwing, but do allow for limited time ground work. Points are awarded for partial success for throws, and timed pins on the ground. A perfect throw wins the match, whether in the first two seconds or the 296th. Matches are won by pin, submission, points, or throw (point). What I am saying is that here are three styles of grappling, each with different rules. No one competition is "more real" than the next. Some areas even promote pankration (Greek form of no rules combat), vale tudo (Brazilian for "no rules"), and there are also combat sambo and combat judo, which are the grappling arts combined with strikes. Not MMA as we know it, but they still do exist. Great post, and I most certainly agree that different rules provide various forms of competition. The trepidation still exists for me should I ever incorporate MMA in the same mythos of COTG, mainly within the realm of suspension of disbelief for wrestling in the world of COTG for processes such as running ropes, etc. The MMA mechanic seems to highlight the absurdity in some wrestling conventions that in the world of COTG are taken for granted. Suffice to say, I love the mechanic. I am just cautious about whether I am going to use if for my wrestlers or for new characters in a new universe. I have plenty of time to think it over since I am in the EC period
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 19, 2009 14:02:57 GMT -5
However, I still have not reconciled how to incorporate it into the COTG mythos since it almost by nature positions non-MMA contests as choreographed or scripted, something that never is uttered in my COTG mythos. Bah, this is easy: there are several different types of martial competitions, each with similar yet different rules, all coexisting at the same time. For example, Brazilian jiu jitsu competitions, which are no striking and all grappling, may give points for takedowns, and position dominance and reversals. Matches are won on points or submission. Freestyle wresting matches award points for throws and takedowns, reversals and escapes, some dominance. Matches are won by pin or points. Judo competitons include mainly throwing, but do allow for limited time ground work. Points are awarded for partial success for throws, and timed pins on the ground. A perfect throw wins the match, whether in the first two seconds or the 296th. Matches are won by pin, submission, points, or throw (point). What I am saying is that here are three styles of grappling, each with different rules. No one competition is "more real" than the next. Some areas even promote pankration (Greek form of no rules combat), vale tudo (Brazilian for "no rules"), and there are also combat sambo and combat judo, which are the grappling arts combined with strikes. Not MMA as we know it, but they still do exist. Darth Turkish knows whats hes talking about.
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jcarne2
Infinity Challenge
Posts: 53
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Post by jcarne2 on Jul 19, 2009 18:35:12 GMT -5
I started my league today and I just used a timer for the rounds (each match is scheduled for 3 rounds of 5 minutes each). I had 10 matches and none of them went the distance. It worked pretty well for me.
Mensar won the tournament to become my first Galaxian (all weight divisions) champ, In 3 matches he spend a grand total of 4 and a half minutes in the ring, he's a monster.
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Post by Trent Lawless on Jul 19, 2009 19:00:44 GMT -5
I would say if the actual stopwatch thing works for you, go with it...for now. Different people roll at different speeds, so that could affect consistency between different promoters. Plus there needs to be a good way to score the rounds.
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jcarne2
Infinity Challenge
Posts: 53
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Post by jcarne2 on Jul 19, 2009 19:14:05 GMT -5
I would say if the actual stopwatch thing works for you, go with it...for now. Different people roll at different speeds, so that could affect consistency between different promoters. Plus there needs to be a good way to score the rounds. Yeah, I was thinking of cutting it to 4 minutes even and see how that goes, because I got A LOT of action in during those 5 minutes. as far as scoring I just kind of go by feel, I use the boxing 10 point style (not sure if that's how they score it in MMA as well) and just went with who I would think is winning the match if I were watching it, taking away extra points for knockdowns and such.
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Post by Trent Lawless on Jul 20, 2009 4:14:04 GMT -5
That's probably fine to go by feel for scoring, too, but I'd like to have a less subjective version.
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