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Post by cotguy130 on Feb 25, 2010 13:07:40 GMT -5
I was curious why the decision was made to use different version of Liger and Tiger Mask? Their weakness to heavyweights plus Liger's multiple finishers really added an element of realism to their cards.
If this was one of the tweaks that came about as a result of "enhanced playtesting", how were their online cards improvements?
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Post by squire on Feb 25, 2010 22:05:46 GMT -5
There was an issue during development with getting the multiple finishers to function properly within the PbpSim. I'm not familiar with the original cards so I can't answer anything regarding their weakness to heavyweights.
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Post by cotguy130 on Feb 26, 2010 6:43:21 GMT -5
Thanks, Squire. The weakness issue is probably the same thing. Their stats changed slightly if they faced a person over XXX lbs., and the pbp wouldn't be able to recognize that.
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Post by luke929 on Feb 26, 2010 7:41:58 GMT -5
This is one of those things that have me thinking twice about Legends online... I realize it is a minor thing, but the little things are what give the game its flavor...
Are these things likely to be fixed at some point?
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Post by squire on Feb 26, 2010 8:51:28 GMT -5
They will be fixed at some point. The goal is to get the PBP Sim to function as if you were rolling out the matches yourself.
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Post by luke929 on Feb 26, 2010 10:25:35 GMT -5
They will be fixed at some point. Thanks. That is good to know.
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Post by pikemojo on Feb 27, 2010 1:01:36 GMT -5
That definitely puts my mind at ease as well.
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