|
Post by Swarm on Aug 7, 2022 8:58:43 GMT -5
1) The dice don’t lie. We all have favorites, and we all know that feeling when a match starts going south for a guy you’re pulling for. Sometimes a L can really get to you. That’s a good thing. Go with it. See where it takes you. You might end up getting someone over you weren’t planning for and surprise yourself.
2) Book ahead, but write after. You can write a bunch of stuff up setting up and angle and then when the dice don’t go the way you had hoped, you might feel stuck. Let the dice dictate feuds and the characters emotions and motivations based on wins and losses. A guy on a winning streak (or a champion) may take less risks (throwing guys out of the ring, rolling for the stronger but harder to hit ch chart move etc…) while a guy desperate for a W may throw caution to the wind.
I often sit there and analyze my cards after I’ve played and try to get the idea of how my roster might be feeling sitting in that locker room after that card.
3) Use the cards you want to use. This is a big one. You’ll have the most fun playing whatever fed and cards you like best. Don’t force anything. It’s all the same game formula anyways.
|
|
|
Post by Gunslinger on Aug 7, 2022 12:40:24 GMT -5
1) The dice don’t lie. We all have favorites, and we all know that feeling when a match starts going south for a guy you’re pulling for. Sometimes a L can really get to you. That’s a good thing. Go with it. See where it takes you. You might end up getting someone over you weren’t planning for and surprise yourself. 2) Book ahead, but write after. You can write a bunch of stuff up setting up and angle and then when the dice don’t go the way you had hoped, you might feel stuck. Let the dice dictate feuds and the characters emotions and motivations based on wins and losses. A guy on a winning streak (or a champion) may take less risks (throwing guys out of the ring, rolling for the stronger but harder to hit ch chart move etc…) while a guy desperate for a W may throw caution to the wind. I often sit there and analyze my cards after I’ve played and try to get the idea of how my roster might be feeling sitting in that locker room after that card. 3) Use the cards you want to use. This is a big one. You’ll have the most fun playing whatever fed and cards you like best. Don’t force anything. It’s all the same game formula anyways. 3.5) You probably can't use everyone so don't try. One of the quickest ways to get burned out is trying to roll enough matches to use everyone.
|
|
|
Post by mauzer33 on Aug 7, 2022 17:53:41 GMT -5
1) The dice don’t lie. We all have favorites, and we all know that feeling when a match starts going south for a guy you’re pulling for. Sometimes a L can really get to you. That’s a good thing. Go with it. See where it takes you. You might end up getting someone over you weren’t planning for and surprise yourself. 2) Book ahead, but write after. You can write a bunch of stuff up setting up and angle and then when the dice don’t go the way you had hoped, you might feel stuck. Let the dice dictate feuds and the characters emotions and motivations based on wins and losses. A guy on a winning streak (or a champion) may take less risks (throwing guys out of the ring, rolling for the stronger but harder to hit ch chart move etc…) while a guy desperate for a W may throw caution to the wind. I often sit there and analyze my cards after I’ve played and try to get the idea of how my roster might be feeling sitting in that locker room after that card. 3) Use the cards you want to use. This is a big one. You’ll have the most fun playing whatever fed and cards you like best. Don’t force anything. It’s all the same game formula anyways. 3.5) You probably can't use everyone so don't try. One of the quickest ways to get burned out is trying to roll enough matches to use everyone. I had this problem. Now I just use a smaller roster, with the occasional surprise attraction thrown in.
|
|
|
Post by Gunslinger on Aug 7, 2022 18:01:37 GMT -5
3.5) You probably can't use everyone so don't try. One of the quickest ways to get burned out is trying to roll enough matches to use everyone. I had this problem. Now I just use a smaller roster, with the occasional surprise attraction thrown in. It took me a long time to learn this lesson.
|
|
|
Post by TTX on Aug 7, 2022 19:20:22 GMT -5
I limit myself to 6 matches usually at most and don't worry if its a full show or a partial one. I just use who I want and then put people in as I wish.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 8, 2022 2:30:12 GMT -5
I had this problem. Now I just use a smaller roster, with the occasional surprise attraction thrown in. It took me a long time to learn this lesson. Same. After starting up a massive fed with like sixty guys in it, I realized I had too much roster bloat--especially given that I had only one show a week, featuring three or four matches and an interview segment. I trimmed a LOT of...well, not fat, exactly, but I cut the roster about in half. Now everyone gets some play, I don't have to keep track of a dozen-and-a-half storylines, and I still bring in the occasional big name or two for a "special attraction" match. Should have mentioned: a lot of the guys I cut were the powerfully-carded main event guys. I don't think anyone I kept would be above upper-mid card level. On average, my matches go longer and I have a lot more fun with everyone around the same tier. And if I ever want to see John Hennigan (cheap plug for his bootleg card) come in to face Trevor Lee, I still can.
|
|