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Post by Vegas on Jul 22, 2022 12:55:09 GMT -5
I've seen some others say they do something similar with (ag) and (pw) so they are not automatic reversals in some matchups but I have not done that in my feds.
For adding up the (tag)s and then dividing by 2 (or I guess by 3 on a trios match?,) is interesting too.
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Post by Travis605 on Jul 22, 2022 12:55:44 GMT -5
I agree with @kb that a wrestler should have some chance...going to give this a try and see how it goes. It's my fed promoter!!! This will certainly slow you down, Speedy! I'm the Human Sloth of game play, so rolling for advantage works well for this old dinosaur! 😂😉👍 Granted I play online, but it really doesnt slow you down. Ive been playing that way for 2 years now and it really hasn't...plus, the rule makes sense, so, JMO, you want your fed to be as realistic as possible.
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Post by Vegas on Jul 22, 2022 12:59:18 GMT -5
I've seen some others say they do something similar with (ag) and (pw) so they are not automatic reversals in some matchups but I have not done that in my feds. For adding up the (tag)s and then dividing by 2 (or I guess by 3 on a trios match?) is interesting too. I edited this a little after posting. I just woke up and I got tag saves confused with PIN saves for a second.
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Post by Deleted on Jul 22, 2022 13:01:02 GMT -5
I always HATED that pw/ag rule as well. I remember at the first virtual con in 2020, we were doing the group chat and someone mentioned it. I've used it ever sense and it makes perfect sense. Every move should have the opportunity to work unless its like a George South vs Bobby Eaton and (ag) is in play or South v Mark Henry (pw) is involved. Rare cases but you get it because it involves an undercard guy Stryker told me he talked about it at virtual Gcon 2020, I guess I just dismissed it then. I'm old and stubborn, but i come around when I see it works.2) the tag rule is mine I've been posting on here for like 15 years, lol. This should 100% be an official rule. Think of real wrestling and think of the difference with someone being dazed and someone being down. I rest my case - it should be an official rule I like it!3) adding up the (tag)s is another rule I heard at a virtual con and one I've adapted. It's another rule that makes perfect sense. Matthew is the first I heard it from, but if someone else came up with it first - KUDOS!Appreciate the input sir!
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Post by Deleted on Jul 22, 2022 13:12:50 GMT -5
I've seen some others say they do something similar with (ag) and (pw) so they are not automatic reversals in some matchups but I have not done that in my feds. For adding up the (tag)s and then dividing by 2 (or I guess by 3 on a trios match?,) is interesting too. Give the (pw) (ag) a quick try bro and see how simple but effective it is.
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Post by Travis605 on Jul 22, 2022 13:25:13 GMT -5
I always HATED that pw/ag rule as well. I remember at the first virtual con in 2020, we were doing the group chat and someone mentioned it. I've used it ever sense and it makes perfect sense. Every move should have the opportunity to work unless its like a George South vs Bobby Eaton and (ag) is in play or South v Mark Henry (pw) is involved. Rare cases but you get it because it involves an undercard guy Stryker told me he talked about it at virtual Gcon 2020, I guess I just dismissed it then. I'm old and stubborn, but i come around when I see it works.2) the tag rule is mine I've been posting on here for like 15 years, lol. This should 100% be an official rule. Think of real wrestling and think of the difference with someone being dazed and someone being down. I rest my case - it should be an official rule I like it!3) adding up the (tag)s is another rule I heard at a virtual con and one I've adapted. It's another rule that makes perfect sense. Matthew is the first I heard it from, but if someone else came up with it first - KUDOS!Appreciate the input sir!It doesn't matter if it's a video game, board game, card and dice game or whatever, this is still the best wrestling game ever created...but that doesn't mean it doesnt have flaws. Thats anything in this world. I think all 3 of these rules really enhance the game and makes it more realistic.
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Post by Deleted on Jul 22, 2022 13:37:44 GMT -5
I think all 3 of these rules really enhance the game and makes it more realistic. 110% AGREE!
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Post by Dustin on Jul 22, 2022 13:53:17 GMT -5
I love that tag rule.
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Post by Justin Case on Jul 22, 2022 14:38:31 GMT -5
This will certainly slow you down, Speedy! I'm the Human Sloth of game play, so rolling for advantage works well for this old dinosaur! 😂😉👍 Granted I play online, but it really doesnt slow you down. Ive been playing that way for 2 years now and it really hasn't...plus, the rule makes sense, so, JMO, you want your fed to be as realistic as possible. I'm with you Trav, I play online almost exclusively (except with bootleg stuff) It's not that I'm totally slow, I joke alot because Tommy plays super fast and I look in slow motion. And I don't mind simple math, it don't slow me down. I joke about things in yesteryear's when people actually said 'it slows down the momentum of the game play' in reference to the (ch X) and leaving them off of their created cards. I don't mind the charts, the struggle for control, etc..makes the game realistic. Good rules to try. Nothing wrong with it.
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Post by on_the_edge on Jul 22, 2022 15:10:22 GMT -5
I like these rules especially the (ag) (pw) rule. I always thought it was silly that wrestlers would attempt a move relying on one of those when their rating was so low. Like trying a (pw) move with a (pw) of +2 or worse. This way there is at least a slight chance they pull it off.
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